This mod fixes some research bugs (some technologies upgraded biters) in Natural Evolution Ennemies (1.1 versions of NEE).
Angry Biters will make all units and turrets (worms in vanilla) enrage once they hit 50% hp. An enraged unit runs twice as fast, attacks twice as fast, regenerates health twice as fast, and pursues its target four times as far. An enraged turret attacks twice as fast and twice as far. Should play nice with other mods that either tweak vanilla enemies or add new ones entirely, but if it doesn't please let me know!
This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.
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Production Challenge where you need to collect Spice to survive on Arrakis!
The helpful information directory and guide to the galaxy. Allows mods to put help and documentation pages in game. Default hotkey is I.
Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.
Keep track of your progress in a fun way by finding out how fast you created key items. Look back on your factory's history, compare with your friends, or challenge yourself. Supports any list of items and comes with presets for popular big mods. Can be added to existing games.
This mod marks drills that have no more resources to mine for deconstruction.
Search for information about machines, materials, recipes, and technology in a clean, easy-to-use interface. Similar to FNEI and What is it Really Used For.
Modifies cliff and shore generation to create natural defensive chokepoints throughout the map.
Allows resources to spawn in water tiles.
Allows map presets that attempt to give you an island start, but with other islands/continents instead of the infinite ocean from vanilla's Island mode. If you wish for a biter-free start, please use map preview - as your starter island may collide with a larger island. Also offers a mode using vanilla terrain generation but with a guaranteed island.
Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
Adds some ruins to 'The Ruins Mod'.
Localizations for Mining Space Industries II, Warptorio2, Warp Drive Machine and relative mods (Rocket Silo Construction, Warptorio2 Expansion, Frost Biters, Explosive Biters, Armoured Biters, Big Monsters etc...). Locales included: Czech (partial), English (as template), Japanese (partial), Russian, Ukrainian. Contribute on Crowdin (link in mod info page).
Addition to en-gb for British English Support for mods, see https://mods.factorio.com/mod/en-gb on how to enable en-gb
ModMash Language Pack contains translations of all Modmash mods (even experimental ones). Locales included: Russia
Локализатор модов Idustrial Revolution 2. Исключительно для второй последней версии. Idustrial Revolution 2 mod localizer. Exclusively for the second latest version. Оригинальный мод/Original Mod: https://mods.factorio.com/mod/IndustrialRevolution_Language_Pack Автор оригинального мода/Author: Shadow_Man.
Adds Russian localization for some mods. Добавляет русскую локализацию для некоторых модов.