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Vanilla combat robots have ridiculously short lifetime. This minimalistic mod allows adjusting the robot lifetime. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Adds over 110 unique and balanced alternate recipes to VANILLA!
Mods introducing new content into the game.
This mod adds more chemistry and is intented to be played with my other mods aswell as K2, SE and BZ. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder
Mods introducing new content into the game.
Yet another big miner. The goal was to preserve the mining rate, pollution, and energy usage of 25 beaconed (8-per) miners crammed into a single monolithic building. Arguments can be made that it's slightly faster, searches too large an area for ore, etc, but the reality is, it's good enough. This mod, as with most of my other mods, exists to save UPS via reduced entity count while being as non-cheaty as possible.
Mods introducing new content into the game.
Mods introducing new content into the game.
A big Assembling Machine that fast create the materials. ---------------- Eine große Montagemaschine, die die Produkte schnell fertigt.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds two entities that will automatically barrel or unbarrel fluids without ever having to select a recipe.
Small changes concerning balance, gameplay, or graphics.
Mod Mash Splinter for New Worlds, Rid Nauvis of the Queen Hive and explore New Worlds with unique resourses. Increase productivity of smeltable items with Pureonium.
Collections of mods with tweaks to make them work together.
Adjusts Miniloader to work better with Industrial Revolution 2.
Small changes concerning balance, gameplay, or graphics.
Adds the planet Hexalith, a T3 planet designed to be used in non-Nauvis starts or post-game fun where you squish a lot of bugs.
Mods introducing new content into the game.
Adds 11 unique turrets, 3 unique vehicles, some personal weapons, and an optional smelting system. With custom art featuring high-quality renders & animations. Most of the content is aimed towards early & mid game and is balanced around vanilla enemies. There are no "turret level 2's." Each is bespoke with different designs and tradeoffs. Compatible with Space Exploration & Krastorio
Mods introducing new content into the game.
In a remote corner of the universe, you find yourself adrift on a solitary space platform. With only passing asteroids to sustain you, your progression hinges on your ability to gather to adapt to the skyblock gameplay.
Large total conversion mods.
Adapted the space platform tile to work (and look good) on normal ground.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Changes the crafting speeds of motors and electric motors to have better ratios with the rest of the game. Adapted for AAI's revised motor recipes. Original mod by Jackalope_Gaming. Also adds support for "AAI Fast Motor Crafting" mod option.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mod Mash Splinter Them, adds a later game technologically advanced enemy. Launching a rocket alerts Them to your presence. They come with one goal to wipe you out. The late game enemies build their own base, harvest resources and expand.
Mods introducing new content into the game.
Mod Mash Splinter Gold, adds gold which increases production of some items by creating alternate recipes for items requiring copper plate and or cable
Mods introducing new content into the game.
Quantum connection between belts; UPS-free, multiplayer, multiple forces and surfaces compatible
Mods introducing new content into the game.