Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds products and technologies for coffee and caffeine-related items. Coffee berries, coffee and caffeine can be consumed to gain temporary manual crafting and movement speed bonuses. Caffeine can also be used for other products, particularly for military applications.
Mods introducing new content into the game.
This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.
Mods introducing new content into the game.
Extends the way circuits and solar panels are manufactured in a simple yet challenging way. All recipes are balanced and vanilla compatible.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds many advanced versions of machines such as the Electric Furnace, Crafting Machine, Processing Plant, Oil Refinery, Beacon, And also MK4 and MK5 Modules including a God Module The God Module has the perks of all Modules and it can be MK1-5.
Mods introducing new content into the game.
This mod will try to make every item/fluid in the game replicable. This includes all items from mods. The time needed to replicate an item is based on the sum of its ingredients replication time. Per default the resource generation is enabled, but you can turn it off in the config
Mods introducing new content into the game.
Adds a recycling plant that scraps things for parts. Original by Ricky Ford, I changed it so that recipies are automatically generated based on all recipies in the game, even ones added or changed by mods.
Mods introducing new content into the game.
Adds 2 tiers Mining Drills, Solar Panel, and Accumulators that are costly but powerful and also lets you upgrade beginning machines to the late game machines.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
You can no longer craft anything as a player, you are all dependent on assemblers.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a burner assembling machine capable of crafting single-ingredient recipes.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add an advanced research with the ability to craft Iron gear wheel with 50% discount on iron plates by using iron sticks. That let you choose between saving space and energy or materials. This mod is compatible with expensive and normal recipes.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.