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This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds dungeons, quests, an economy/trading system, scaling DPS boss fights, ability to level up items, new music for the title screen, and an extra tier for many things such as belts, modules, combat robots, nauvis ores (endgame), and more. Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your production, buy hexagons, and plunder the powerful dungeons on every planet!
Large total conversion mods.
Adds transport drones and transport depots. Update of Klonan's Transport Drones for Factorio 2.0.
Mods introducing new content into the game.
○🌐Adds planet Carna to Space Age, a cold and snowy planet with dormant mechanoids scattered all across the surface.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Variations of hazard concrete and tinted concrete compatible with snow.
Small changes concerning balance, gameplay, or graphics.
Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Mods introducing new content into the game.
Space platforms travel instantly between locations
Small changes concerning balance, gameplay, or graphics.
A fork of Klonan's Repair Turret mod with custom changes and some improvements
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Changes are configurable in Mod settings. Restores vanilla ingredient count. Reduces Crushing Industry bonus. So that the Foundry is valuable again. Adds recipes/tweaks for K2SO, BZ-Ores, Molten Plastic, Plasma Industries and AAI Industry
Small changes concerning balance, gameplay, or graphics.
The mod transforms unstructured player actions into a clean, machine-readable logistics stream. By storing the unit_number (ID) of machines or chests, the path of each item can be tracked precisely. The system is a data source for complex evaluations or logistics statistics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Space Age compressed to Nauvis. Supports integration of outside mods, including planets!
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Machines with fusion reactors at their core, built for extreme endgame production.
Mods introducing new content into the game.
Adds a version of the assembling machine, chemical plant, and furnace that runs on heat! Also adds two other ways of generating low-level heat! Part 1 of the my bigger GasHeatStuff collection.
Mods introducing new content into the game.
Allows the upgrade planner to swap between gun and laser turrets ("small turrets") and between rocket and artillery turrets ("large turrets").
Small changes concerning balance, gameplay, or graphics.