Automatically builds ghost entities when hovered over, if the player has the item in the cursor. Toggleable with a shortcut.
Small changes concerning balance, gameplay, or graphics.
Adds hotkey and button to sort open chest. Based on manual-inventory-sort.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When in a train, using movement controls will automatically set the train to manual. Based on auto_manual_mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
A search tool to find electric networks. Heavily influenced by FactorySearch.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Visualize range of selected turret. Supports both friendly and enemy turrets.
Small changes concerning balance, gameplay, or graphics.
Adds hotkey to toggle switches, constant combinators, etc. Based on pushbutton.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the upgrade planner to swap between gun and laser turrets ("small turrets") and between rocket and artillery turrets ("large turrets").
Small changes concerning balance, gameplay, or graphics.
Adds hotkey to toggle Map zoom. Opens Remote view zoomed out, when closed. Toggles zoom level if Remote view already open. Don't forget to remove the hotkey conflict with the default [Toogle world map]!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Allows the player to set a limit for the top speed of their vehicle when engaged. Enabling the governor initially limits speed to your current velocity, but the cap can be raised or lowered from there with either large adjustments or small increments. The cap applies in both forward and reverse directions. Each vehicle type has its own limit that is preserved when exiting and re-entering. Every vehicle except spidertron is supported. For trains, the cap only applies under manual control. Consider https://mods.factorio.com/mod/jd-speed-limits for automatic train control. Vehicles at the limit will use proportionally less fuel than if they were accelerating.
Small changes concerning balance, gameplay, or graphics.
Replace wood with iron sticks in well-known recipes. Disable remaining recipes that depend on wood.
Small changes concerning balance, gameplay, or graphics.