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Have you ever spawned on an island and killed all of the natives, then felt a bit lonely? This mod allows biters to migrate back, so you'll never be alone again! Aren't you happy your friends are back?\n\nNote: should be fully compatible with Rampant and Krastorio 2. Good in large biter modpacks.
Mods introducing new content into the game.
Note: Does not impact the starting area, but will disable spawning of enemy biters and bases in new chunks generated outside of the spawning area.
Small changes concerning balance, gameplay, or graphics.
While this mod is enabled, new chunks will not contain any Trees. Note: Does not impact starting area, only removes trees from new chunks outside of starting area.
Small changes concerning balance, gameplay, or graphics.
Adds steamworks using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Earn bonus productivity over time just by making stuff! This mod finds all recipes (including modded) that allow productivity and have one product, categorizes them by product, and adds hidden technologies for each. Each technology has a threshold that when reached adds a 10% boost to its recipes' productivity. Startup settings determine whether you'll earn bonuses in the early, mid, or late-game, but you won't achieve the highest bonuses until you craft millions of products.
Small changes concerning balance, gameplay, or graphics.
A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a Fishing Trawler ship for cargo-ships with dual placement behavior: on waterways it becomes the rail ship, off-waterway it stays as an independent boat.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod que importa as mecanicas do Applied Energistics 2, inspirado (mas não afiliado ao mod Minecraft Applied Energistics 2). REWORK A MOD... experimental builds 0.3.xx stable builds 0.4.xx Não usar em saves que não quer perder !!!! / Don't use it on saves you don't want to lose !!!
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds early steam transport drones and transport depots. Fork of ced-dev's Transport Drones (Continued) of Klonan's Transport Drones for Factorio 2.0.
Mods introducing new content into the game.
Adds a train stop that processes cargo and fluid wagons one by one on a single loading bay.
Mods introducing new content into the game.
Mods introducing new content into the game.
One-click teleport to your saved locations: favorites bar, map tags, and teleport history with hotkeys Multiplayer-safe tag ownership; favorites and history per surface. Destination-only history, or full-hop history (from → to on each jump) Multi-language support
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the high-power Miss GEICO sport boat based on the Cargo Ships boat. Require slow-fast mode to switch speed with throttle (Caps-lock)
Mods introducing new content into the game.
Battleship submod for cargo ships. Creates Battleship, by adding artillery turret to cargo ship. Creates Patrol Boat, custom design boat with missile turret. *** finally without the frog jump effect ***
Mods introducing new content into the game.
Mods introducing new content into the game.
One of Factorio's most unusual overhauls, developed over years in multiplayer servers at Comfy. Be the captain of a pirate ship, plundering resources and besting your enemies. Collect resources and fuel the ship in order to survive as many leagues as possible. The captain performs actions such as steering the boat, while other crewmates assist. Doubloons can be spent at various markets throughout the game.
Large total conversion mods.