Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Bulk train loader/unloader with buffer. Continued fork of railloader.
Mods introducing new content into the game.
Records your Factorio factory's growth as you play. The free companion tool on GitHub turns the recording into an interactive timelapse you can pan, zoom, and scrub through. Can also generate a timelapse retroactively from saves you already have. Alpha release: expect bugs and breaking changes between versions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new, bigger, heat-powered furnace to Space Age with base productivity and more module slots.
Mods introducing new content into the game.
Mods introducing new content into the game.
Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.
Small changes concerning balance, gameplay, or graphics.
Adds brush tools which allow you to draw figures and text on surface. And, also, you can generate code of those figures in a file. It might help mod/map developers. It's alpha version, some features are not completed https://www.youtube.com/watch?v=O0utdTVAW8A Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Primarily features Electric Trains and Powered Rails, but also includes unified train changes, including weightier rolling stock, nuclear trains, hybrid trains, and electric train cars. Each also has a setting, so you can pick and choose which ones you want.
Mods introducing new content into the game.
Animated blue tornadoes, freezing systems, heat failures, and planet-specific disasters.
Mods introducing new content into the game.
Space Age quality-of-life overhaul: better starting kit, easier quality unlocks, buffed recycling, Fulgoran terrain placers, and rebalanced uranium & atomic tech.
Mods introducing new content into the game.
Seablock: Nullius edition compat mod for Lambent Nil and Tricky old Nick.
Small changes concerning balance, gameplay, or graphics.
Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.
Mods introducing new content into the game.
Fully Interactive GUI: Select items and set custom quantities using built-in element selectors
Mods introducing new content into the game.
This Moon of Gleba emits strange energy signatures which interfere with conventional energy sources. Use the limited power it provides to explore ancient vaults of a long gone civilization. Discover new ways to construct your machines and conquer space with your very own tool-assisted legs.
Mods introducing new content into the game.
Increases the lightning collection and protection range of the Lightning Collector in Space Age.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A Factorio 2.0 industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Large total conversion mods.
Allows power to be transmitted along rail supports to simplify outpost supply logistics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.