Makes atomic bomb blast size, bomblet counts, and expanding nuclear explosion graphics scale with item quality. Blast size/counts use 1.0x/1.3x/1.6x/1.9x/2.5x; damage uses 1x/3x/9x/27x/81x.
Small changes concerning balance, gameplay, or graphics.
Makes buildings and enemies play a cosmetic explosion when killed/destroyed (doesn't do damage).
Small changes concerning balance, gameplay, or graphics.
Adds a target that flamethrower turrets always shoot at, even when no enemies are nearby. Very UPS intensive to have so many flamethrowers firing at all times, not recommended to use in large quantity.
Small changes concerning balance, gameplay, or graphics.
Trains can hit mech armor, even if mech armor is hovering. Trains on elevated rail only hit hovering mech armor, but doesn't hit mech armor that's on the ground.
Small changes concerning balance, gameplay, or graphics.