Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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A powerful 5×5 smelting machine with speed 5, fluid support, quality scaling, and configurable module slots, base productivity, and east-west fluid passthrough. Space Exploration compatible.
Mods introducing new content into the game.
Liquid fuel powered lighthouse, that helps you discover distant shores
Mods introducing new content into the game.
Adds recipes to the foundry that uses molten metals to cast various ammunitions and adds bio-explosives to the biochamber. It also adds tungsten ammo with bonus range. NEW: armour plating!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Transport your character to any previously visited planet via death and respawn.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Graphics I use for my factorio mods. All of these are kitbashed from vanilla assets and mods with an appropriate license.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A customizable rework of the Gleba experience to make the planet more rewarding, interesting, and balanced.
Large total conversion mods.
Uranium and nuclear items are now deadly to YOU, the player. Fight back with absorption gear, radiation suits, and walls while even biters evolve into acid-spewing, radioactive tanks. Customize the radiation, tame the chaos, and turn your factory into a radioactive nightmare.
Small changes concerning balance, gameplay, or graphics.
Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Who wants to go planetside? It's dirty and disgusting, doesn't support engineer life, and has an unpleasant smell. Why not instead grow the factory from orbit?
Collections of mods with tweaks to make them work together.
Rocket launches emit huge pollution bursts at the silo. Pollution can be reduced with Cleaner Rocket Exhaust tech.
Small changes concerning balance, gameplay, or graphics.
多顆模組星球的繁體中文翻譯 This is the Traditional Chinese translate mod for multiple modded planet.
Translations for other mods.
Asteroids can spawn with varying qualities to add some additional difficulty to your space flights.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A powerful **7×7 industrial building** that combines the chemical plant, oil refinery, and fuel refinery into a single versatile structure.
Mods introducing new content into the game.
Bigger, more expensive variant of gun turret that offer higher rate of fire
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds transport drones and transport depots. Update of Klonan's Transport Drones for Factorio 2.0.
Mods introducing new content into the game.
Space Age compressed to Nauvis. Supports integration of outside mods, including planets!
Large total conversion mods.
Scenarios, maps, and puzzles.