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Angels+BOB+Space-Age+248K+Mainstream Planet MOD Compatibility Correction
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
A general modpack for Space Exploration + Krastorio 2 with some quality of life & other types of mods, mainly just for myself.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Mostly a combination of the All the overhaul modpack combined with a few QoL mods and other misc stuff from fw-personal-hell.
Collections of mods with tweaks to make them work together.
This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This modpack will take a while to complete, so be ready for the long haul.
Collections of mods with tweaks to make them work together.
Contains nothing, just dependencies to download mods for my personal server more easily. Do not download, compatibility and stability not guaranteed.
Collections of mods with tweaks to make them work together.
A more streamlined, Lite version of Enable All Planet Mods, removing several planet mods which either warped the early game too much, or simply did not add enough unique content for the mid to late game. A more playability-focused planet pack. 🌐
Collections of mods with tweaks to make them work together.
Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). 🌐
Collections of mods with tweaks to make them work together.
Who wants to go planetside? It's dirty and disgusting, doesn't support engineer life, and has an unpleasant smell. Why not instead grow the factory from orbit?
Collections of mods with tweaks to make them work together.
Set of mods I recomend If you like ships, Pelagos and probably asked me for mods to play
Collections of mods with tweaks to make them work together.
U.S. Military tactical overhaul. Includes Aircraft, Cargo Ships, Bob's Mods, and RPG system.
Collections of mods with tweaks to make them work together.
Biological Machines is a space age overhaul focused on mundane and sci-fi biological processes. The pack adds new technologies, recipes, intermediates, buildings, weapons, equipment, planets, resources, a hunger mechanic, clones, a warp drive and more. This mod is the intended BM experience, although it only contains dependencies, any of which may be left out for preference/compatibility.
Collections of mods with tweaks to make them work together.
A collection of mainly weapons and turrets to provide more options of defence and offence.
Collections of mods with tweaks to make them work together.
This is a compilation of all my gas and heat mods to really change the energy conversion and heat system in Factorio up!
Collections of mods with tweaks to make them work together.
Includes heavier QoL helpers such as Blueprint Shotgun. Depends on QoL Plus and Lite.
Collections of mods with tweaks to make them work together.
Automates click-heavy tasks a player can do manually. Includes Auto Deconstruct and Even Distribution.
Collections of mods with tweaks to make them work together.