Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
This mod make it easier to align stuffs to the chunk grid by tweaking values of power poles and roboports. This mod will NOT be updated to 2.0 as big power poles are already chunk aligned, and quality make it so every tier has a level that align.
Small changes concerning balance, gameplay, or graphics.
Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
allows user to configure the multiplication factor of the fuel and rocket part stack size, categorised by their default stack size. external mods will be supported.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.
Small changes concerning balance, gameplay, or graphics.
Upgrade recipes for armor, furnaces etc. Signals with recipe icons that are missing in vanilla. Variated mining results for trees, rocks and fish. Missing dependencies for bonus technologies. Highly configurable.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows to automatically replace personal fusion reactors with either the first or second tier of RTG. Cofigurable through mod settings.
Small changes concerning balance, gameplay, or graphics.
Better nuke graphics, light effects and sounds. Supports many other mods, including Krastorio 2
Small changes concerning balance, gameplay, or graphics.
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
Small changes concerning balance, gameplay, or graphics.
Enemies storming the gates and alarms sending you into a panic? Just calm your alerts!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Add compatibility with "Schall Lamp Contrast", "Inlaid Lamps Extended", and "Inlaid Lamps 2" to "Will-o'-the-Wisps". Mainly, the UV-lamp will be changed to an inlaid lamp that vehicles can drive over without harming it. Please note: For best results, only one of the inlaid lamp mods should be active!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Each player can change rank of another player but each action costs a rank. This system effective when more than 4-6 players. Fully customizable. This mod isn't compatible with some scenarios due to new permissions for players.
Small changes concerning balance, gameplay, or graphics.
Christmas theme: Science pack are gifts (only graphics). NEW Full compatibility with Fantario
Small changes concerning balance, gameplay, or graphics.
This mod adds a new way to recover sulfur from acidic gas, and coke to carbon dioxide reaction. Rebalancing of hydrazine gas creation was also added.
Small changes concerning balance, gameplay, or graphics.
Removes the restrictions on productivity modules in beacons and allows those modules to affect ALL recipes. Also provides settings to change vanilla beacon stats. All features can be disabled individually - no forced side effects.
Small changes concerning balance, gameplay, or graphics.