Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
A vanilla friendly mod that adds infinite battery tech with the same scaling as worker robot speed!
Mods introducing new content into the game.
Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
This mod adds a god version of the modules (without the negative effects) and a combined god module.
Mods introducing new content into the game.
Mods introducing new content into the game.
You can extract liquid iron and liquid copper. Refrigerate them to make plates.
Mods introducing new content into the game.
Mods introducing new content into the game.
Inserters and belts must move items east or south. Furthermore, trains must not carry cargo east or south.
Mods introducing new content into the game.
Mod focussed on giving better and specialized tanks. Giving you more options to attack in early and mid game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Use special blueprint-like item to relocate oil patches so that they are being placed in a custom-sized grid for handy pumping. Also oil patches in newly generated chunks are being reorganized automatically (adjustable through the mods settings menu)! Angel's fissure and natural gas are supported. Select an area with patches to snap them to a grid. Shift+select a point to set a custom grid center. Shift+select an area with patches to move them to the custom grid center.
Mods introducing new content into the game.
Mods introducing new content into the game.
Distribution Centers are structures capable to transfer items to adjacent inventories.
Mods introducing new content into the game.
Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.
Mods introducing new content into the game.