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A small addon for EI with better coke furnace. Graphic by Hurricane046.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A small addon for SE with better casting machine. Graphic by Hurricane046.
Small changes concerning balance, gameplay, or graphics.
[QoL] Automatically place rail signals on rails and intersections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod removes all the starting items from your charater's inventory when you first start up a game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Pipes and storage tanks and stuff will catch fire and explode. Credit to Klonan for the original mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows C5 Galaxy paths to be saved and restart after completing + helper features (should always be 0.0.3 version ahead)
Mods introducing new content into the game.
For mod developers - if any of the localizations interests you - feel free to take it and add it to your mod, partially or completely - as desired. (please report this in the appropriate topic - so that I can remove this localization due to its uselessness) Для русскоязычных пользователей -- любые сообщения об ошибках в локализации приветствуются!
Translations for other mods.
Collections of mods with tweaks to make them work together.
A collection flying things including aircraft and a helicopter to rule over the skies, or at least not be stuck on the ground.
Collections of mods with tweaks to make them work together.
Adds superheaters for increased efficiency in power generation. Balanced for vanilla
Mods introducing new content into the game.
Modified movement speed of several elements in the game. Increased artillery base range and radius of explosion. Modified robots to help them not get stuck and increased their build range and logistics range. Added quick start options. Made early logistics, kovarex, and module 2 research options.
Collections of mods with tweaks to make them work together.
Creates a GraphViz file with a diagram of the game's tech tree. Requires external tools to view the diagram, see description.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
A giant collection of train mods that give you more types of trains and wagons, more control over them, and of course lots of optional customization. Choo! Choo!
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Extension with super reinforced walls. Can be usefull with rampant arsenal mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.