Makes Trains, bots, and exoskeleton really fast (also extends the bots range, which fixes them getting stuck on large bodies of water).
Increase artillery blast radius and range, also allows artillery shells to stack to 100.
Increases range of roboports also increases distance between Big-Electric poles to allow for two poles exactly between roboports.
Increased tank hit-points and replaced the flame thrower for a rocket launcher for the standard tank.
Added a quick start options and increased radar range.
Added options for early artillery and the ability to enable or disable parts of the mod
Minor tweaks and added early research options for logistics, kovarex, and module 2.
.14 minor tweak, added quality module chance rate multiplier, and option for early Epic and Legendary Quality.
.16 changed the invincible setting to include a filled legendary mech armor.
.17 Added more options to tailor mod for specific preferences.
This was not intended for public use.