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Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
Large total conversion mods.
Arig, a hot planet with vast deserts where only valuable resources can be found underground or in the sand.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds two balanced higher tier thrusters with enhanced efficiency, larger fuel storages and significantly more thrust (MK2 for mid-game and MK3 for late-game). Thruster upgrades can be unlocked before Aquilo. You can also make thrusters symmetric and increase thruster fuel/oxidizer fuel value to get more thrust.
Mods introducing new content into the game.
Introduces two vanilla friendly cargo bays with their own specialties!
Mods introducing new content into the game.
Laundry list of tweaks, fixes, and overall enhancements to Krastorio 2 Spaced Out for compatability with other mods, consistency changes, and balancing. Adds sprited tech cards to a lot of mods. Patches vehicles added by other mods to work with K2's equipment system. Patches can be toggled in settings.
Small changes concerning balance, gameplay, or graphics.
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Mods introducing new content into the game.
Mods introducing new content into the game.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and unlock cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Adds quantum catapult sender and receiver buildings that allow teleporting trains between surfaces. Link a sender to a receiver to create instant train transport across your factory.
Mods introducing new content into the game.
Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.
Mods introducing new content into the game.
NPUtils Redux addon for Factorio 2.0+ with inserters, cars, heat systems, storage, floors, and more.
Mods introducing new content into the game.
Launch a rocket via the circuit network... and it might even go where you want it to.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows processing units, low density structure, and rocket fuel to be easily loaded as rocket cargo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. Maraxsis is a polished and complete mod that minimally effects the vanilla game, so is easy to include in existing saves.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Battleship submod that adds the USS Harry S. Truman as a new aircraft carrier variant. Clones the aircraft carrier waterway and independent variants and can use a separate graphics package.
Mods introducing new content into the game.
Adds an R-key toggle that swaps supported ships between their independent/manual and Cargo Ships waterway forms.
Mods introducing new content into the game.
Mods introducing new content into the game.