Recently updated mods

Betterer Names


Gives things betterer names

1 year, 1 month ago
0.15 - 1.1
1127

Extended Speaker


Add full set of note to play music with programmable speaker

1 year, 1 month ago
1.0 - 1.1
457

Better Millitary Bots


Quality of life improvents reguarding the millitary robots

1 year, 1 month ago
0.17 - 1.1
2280

Landmine Gridlock


Locks landmines to the building grid.

1 year, 1 month ago
0.16 - 1.1
5042

Smooth Fluids

by Shingen

Smoothes out fluid-using recipes, making them proportionally take less time, use fewer resources, and create fewer products.

1 year, 1 month ago
0.18 - 1.1
1707

Easy Lubricant Production

by LsHallo

Adds an oil cracking recipe that only outputs heavy oil.

1 year, 1 month ago
1.0 - 1.1
1833

Manifolds


Adds pipe manifolds, which aid in flow distribution to/from pumps.

1 year, 1 month ago
0.15 - 1.1
3088

Creative World Plus

by mulark

Sets the entire world to refined concrete. Uses a more performant way to set the tiles. Removes annoying rocks, fish, and decorations (optional).

1 year, 1 month ago
0.16 - 1.1
7270

Burner Fuel Bonus

by DaveMcW

Burner inserters and machines run faster if their fuel has an acceleration bonus.

1 year, 1 month ago
0.17 - 1.1
3458

Katamari

by DaveMcW

Adds a katamari ball vehicle.

1 year, 1 month ago
1.0 - 1.1
294

DivOresity

by Mylon

Ores are all mixed up! Adds a small logistical challenge dealing with impure ores. AKA "Diversity".

1 year, 1 month ago
0.16 - 1.1
4135

Dirt Path

by Mylon

Heavily trafficked areas will change over time.

1 year, 1 month ago
0.14 - 1.1
27526

Everbuild

by Mylon

Robots take time to construct

1 year, 1 month ago
0.18 - 1.1
880

Evercraft

by Mylon

Recipes take proportionally longer to craft

1 year, 1 month ago
0.18 - 1.1
311

Dynamic Construction Queue

by Till223

Automatically adjust the construction queue update rate at runtime to check every ghost on the map at least once in a set time frame (default 10 seconds).

1 year, 1 month ago
0.18 - 1.1
1144

Milestone Saves


The idea of the mod is to generate timestamped saves so that they can later be used to generate a time lapsed view of the saves progression over time.

1 year, 1 month ago
0.18 - 1.1
615

Advanced Nuclear fix


update for hopewelljnj's AdvancedNuclear and SonIcco's .16 fix. Adds second tier of nuclear reactor, heat exchanger, steam turbine and heat pipes. Changes so its easier to use and works better.

1 year, 1 month ago
0.17 - 1.1
1409

Delayed Regeneration


Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.

1 year, 1 month ago
0.17 - 1.1
1508

Color-Coded Planners


Improves the vanilla selection tool colors to better match their icons and functionality.

1 year, 1 month ago
0.18 - 1.1
3594

Stop Chasing Belt Items


This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)

1 year, 1 month ago
1.0 - 1.1
677