Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Ore can be converted into "Ur-ore" using energy expenditure. Some mods are already supported. ---------------- Erz kann unter Energieaufwand in Ur-Erz gewandelt werden. Einige Mods werden bereits zusätzlich unterstützt.
Mods introducing new content into the game.
Ores that would normally require fluid to mine, are now mined normally, but need to be washed with corresponding fluid. Designed for use with Angel's infinite ores, RSO, Bob's and Clown's mods.
Mods introducing new content into the game.
The void miners mod adds in a whole new way to create resources on a small or large scale, enabling you to thrive on no resource/resource striken or island maps. Through the power of electricity, you can fabricate basic resources with ever faster and more capable machines.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
All normally non-infinite resources are infinite with varying yields that diminish over time
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.
Mods introducing new content into the game.
Adds new drills and smelters, also changes all drills to 5x5 and furnaces to 3x3
Mods introducing new content into the game.
Ore patch conversion through GUI. Adjustable resource base density on map generation. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables yield (infinite) mode for all resources, with configurable minimum yield and optional maximum yield.
Small changes concerning balance, gameplay, or graphics.
Makes all resources infinite. This mod is not under active development.
Mods introducing new content into the game.
A mine that has a storage space to don't stop mining when you don't have space in the belt. Support to Bob Mining Drills
Mods introducing new content into the game.
Adds a new recipe to the centrifuge when you unlock nuclear power, that allows you to reduce 4 stone into 1 stone with a 40% chance of generating an iron ore, and a 25% chance of generating a copper ore.
Mods introducing new content into the game.
This mod adds a upgraded electric mining drill. It's twice as fast and offers one extra module slot, but creates twice the amount pollution. Consumes more electric energy and is expensive to craft.
Mods introducing new content into the game.
Do you want a new challenge? Try out this mod. It overhauls the normal ore spawn of the game and puts ore everywhere. Be careful though, you can only place miners onto the ore!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Replaces Klonan's mining drones with health/shield-upgradable mining drones.
Mods introducing new content into the game.