A set of commonly-used utilities by QuingKhaos for creating Factorio mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adds a new group for organic items and recipes. Drop-in replacement and spiritual successor to Frontrider's Bio Processing Group for 2.1, supports 2.0 too. With built-in support for several bioprocessing related mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A growing toolkit of de-colorized Factorio assets to kitbash new assets together. Either directly in your mod or with GIMP.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Update coming soon! Electric tiles support for Pyanodons tiles.
Mods introducing new content into the game.
Adds an upgrade planner that can be used to upgrade tiles. Redux fork with additional features and bug fixes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Opinionated compatibility mod to integrate diverse circuit network mods better into Pyanodons. Configurable!
Small changes concerning balance, gameplay, or graphics.
Missile Defense Systems adds three tiers of missile-firing defensive turrets: Basic, Advanced, and Ballistic - an end-game rapid-fire artillery launcher.
Mods introducing new content into the game.
[WIP] Combines most modded planets and other content into a coherent gaming experience.
Collections of mods with tweaks to make them work together.
Grow Cubnuts in the ultradense lava on Cubium and process it to wood.
Mods introducing new content into the game.
Adds a new Ammo group to the crafting menu. Drop-in replacement for BlacklightSorane's AmmoGroup for 2.1, supports 2.0 too. Built-in support for several mods, like OCs Ammo and Armor, and More Ammo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds a Modules group to the crafting menu. For when you have to many modules somehow.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new Circuitry group to the crafting menu. Drop-in replacement for Schall Circuit Group for 2.1, supports 2.0 too.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds a new Transport group to the crafting menu. Drop-in replacement for Schall Transport Group for 2.1, supports 2.0 too.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small library to create canned and frozen perishables for Spoilage Solution.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Very opinionated compatbility tweaks for the AngelBob Space Age Rebalance
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Fully configurable new ammo and high capacity ammo for all your military needs. Serves as a drop-in replacement for the More Ammo mod for 2.1, but supports 2.0 too.
Mods introducing new content into the game.
Adds Spoilage Solution support to several other mods and tweaks it a bit. Configurable!
Mods introducing new content into the game.