Warns you if you attempt to throw a grenade or capsule outside of it's max range.
Small changes concerning balance, gameplay, or graphics.
Alt + right click while holding an item stack to split it into a custom amount.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Makes underground belts unable to cross each other underground.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Moves the minimap and it's related UI elements in from the right side of the screen. (configurable) WARNING: Not per-player, for singleplayer use only. Useful for those with ultrawide monitors, combined with the "Tool window next to quickbar" setting. This can also be used to move the minimap to the left corner, if you subtract 256 from your game resolution width.
Small changes concerning balance, gameplay, or graphics.
Warns you when you make a chest with an input that doesn't have a limit. Creates flying text, highlights the chest, and optionally plays a sound.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A visual explorer for all of the GUI styles in game. Default keybind is Ctrl + Shift + S
Lua libraries for use by other mods and submods that are parts of a larger mod.
Custom space platform podracing scenario made for JD Plays a while back. Heavily hard coded and no documentation for anything, not really playable.
Scenarios, maps, and puzzles.
A multiplayer scenario where two players share a single character; One controls keyboard actions while the other controls mouse actions.
Scenarios, maps, and puzzles.
Removes all technologies that aren't necessary to win the game. Disabling enemies is recommended, unless you know what you're doing. Compatible with Space Age!
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Silences the new player inventory open/close sounds. Also optionally mutes/changes the entity ghost open/close sounds.
Small changes concerning balance, gameplay, or graphics.
Adds a keybind [Shift + F] to pick up a single item off of a belt. Useful for cleaning up a mess, picking off of a sushi belt, grabbing an exact amount, etc.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vanilla science recipes are just a little harder than before.