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Some random mod disabled my Coke and Steel Beam recipes unlock. This restores them.
Small changes concerning balance, gameplay, or graphics.
This mod adds in Logistic Farming Robots, similar to traditional logistic robots, but with a cute little hat to keep them cool in the summer heat. No mechanical difference from a regular logistics robot.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Replaces the Science Pack sprites with Rain World Slugcat Sanshee Slugpup Plushees of the respective color. Agricultural Science → The Feeler, by Dewyenn Cryogenic Science → Lophiidae, by Eevee_lol24 All other slugcats from Rain World Downpour by Videocult & Akupara Games
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Click power pole no more. Open nearby Electric Network Info GUI via keyboard hotkey
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes pipelines visible at night. Also affects selection box.
Small changes concerning balance, gameplay, or graphics.
Deutsch: [DE] Ultimatives Schild-System mit MK1-MK10 Generatoren, variablen Breiten (2-30) und Eck-Projektoren. CPU-effizient & Blaupausen-kompatibel. Englisch: [EN] Ultimate shield system featuring MK1-MK10 generators, variable widths (2-30), and corner projectors. CPU-efficient & blueprint compatible.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Fork/rewrite of Atomic Arig by hex3, updated with some of the overhaul content cut. Uranium is now a resource unique to Planetaris: Arig. Moves nuclear sciences onto the planet and adjusts the tech tree to provide an alternative experience.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Gives you options for changing character stats (health, regeneration, reach, inventory size, mining speed), add/change/remove armor and vehicle grids, mess with modules, modify recipe costs, change some weapon/ammo values and a few other things.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Base game Combat improvement mod Updated for 2.0. Bullets as projectiles with glowing tracers! Walls block spitters! Now with new and improved graphics!
Small changes concerning balance, gameplay, or graphics.
Allows barrelling and unbarrelling of thruster oxidizer and fuel in appropriate Assembly Machines.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
For (almost) each electric machine, this mod adds an alternative one that uses heat instead. Especially useful on frozen planets.
Mods introducing new content into the game.
Переработка мода под личные нужды опытных игроков приглашаю всех на свой остров!!
Mods introducing new content into the game.
Multiply power consumption of everything by configurable factors by energy type (electrical/burner/nutrients)
Small changes concerning balance, gameplay, or graphics.
Changes science pack durability to scale exponentially with quality.
Small changes concerning balance, gameplay, or graphics.