Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Limits the number of cargo bays per landing pad or space platform with expandable limits via research.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Hide each item, adjust personal roboport recharge rate, and set technology prerequisites
Small changes concerning balance, gameplay, or graphics.
Think logistic bots are overpowered ? This mod adds squared power consumption to roboports for each active logistic bot in it's logistic network.
Small changes concerning balance, gameplay, or graphics.
Provides several tiers of batteries that can be charged and used as fuel or to transport energy. The highest tiers require Space Age.
Mods introducing new content into the game.
Replaces science research with market fulfilment. Deliver orders to the market to progress research!
Large total conversion mods.
Buildings and other structures now have improved damage resistance, productivity, speed and efficiency when built over stone and concrete tiles. Can also be used to reinforce vehicles, robots and players as well as adjusting the additional foundation stats to your liking. Highly configurable/mod compatible.
Small changes concerning balance, gameplay, or graphics.
Death happens. The mod shows the lines between you and your dead corpses
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Shows maximum range indicators to help you place underground belts and pipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A high-tier assembler with 6 module slots, 3x crafting speed, and 50% base productivity (Space Age) or 0% (base game). Specialized for crafting complex machinery, robots, and infrastructure. Fully customizable via settings.
Mods introducing new content into the game.
Dropping cargo from space to planets now require Cargo Pods which can be assembled, repaired and reused. Also your rocket will need a cargo pod.
Mods introducing new content into the game.
Pollution appears as a visible smog (or spore) cloud, covering your factory. The more you pollute, the less you can see. Optionally reduce solar power effectiveness based on how much pollution is over each panel, to promote placing panels far away from heavily polluted areas.
Small changes concerning balance, gameplay, or graphics.
A tiny mod allowing rails (with rail signals) to be placed over water tiles. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
(en) Give Biters Quality Too! Quality for Biters! Dedicated to all biter enthusiasts. Enemies with higher quality will appear as evolution progresses. -- ---------------------------- (ja) バイターにも品質を! 全てのバイター愛好家に捧ぐ。 進化度に応じて高品質の敵が出現するModです。
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
A Hardcore RPG Survival Adventure Across 12 Unique Worlds In this intense Factorio scenario, your vehicle is not just transport — it is the last bastion of civilization. As both your base and your life, it must be defended against relentless evolutionary threats while you grow from a lone survivor into a legendary commander.
Scenarios, maps, and puzzles.
Adds lots of various compatibility patches to mods included in the Enable All Planet Mods mod
Small changes concerning balance, gameplay, or graphics.
Events Logger provides an event logging system for Factorio that generates formatted event logs based on events documented in the Events API, enabling server administrators to track game events, and build tooling around it.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Turn alien bugs into a galactic trading network. Explore, discover remote colonies and automate smart trade routes that feed your factory with whatever you are too lazy to craft yourself.
Mods introducing new content into the game.
This mod provides better compatibility between Paracelsin and Krastorio 2 Spaced Out.
Small changes concerning balance, gameplay, or graphics.