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What do you get when you attach 2 flamethrowers to a train wagon? A flamethrower wagon of course!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Damage dealt to your enemies will contribute to your technology research. Includes settings to scale the effect damage has on research progress, unlocking early research options, and to disable the lab recipe. The only good bug is a dead bug!
Small changes concerning balance, gameplay, or graphics.
Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español, and 26 Partial)
Mods introducing new content into the game.
The Ion Thruster is a revolutionary space propulsion technology that utilizes electric fields to accelerate ions, generating thrust. Compared to traditional chemical rockets, they provide higher specific impulse, meaning less fuel consumption and greater range.
Mods introducing new content into the game.
Fixes for Bob Machines Not Being Able To Craft Some Things That The Base Machines Can
Small changes concerning balance, gameplay, or graphics.
Allows to build elevated rails on the lava after researching technology "Rail support foundations".
Small changes concerning balance, gameplay, or graphics.
Reconstitute wood on Vulcanus by cultivating bacteria found around the sulfuric geysers
Mods introducing new content into the game.
On Aquilo you found what you needed to wield the nuclear forces. Retrace your steps and put it to use. Build particle accelerators to research the final technologies you will need to set out for the shattered planet.
Mods introducing new content into the game.
Adds stacking and lane-filtering variants for Space Exploration's AAI Loaders.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds configurable, supersonic-speed trains. A fork of Schjefph's fork of Supersonic Trains.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automated concrete placement and upgrading for Factorio 2.0. Your roboports automatically tile and upgrade floors (stone brick → concrete → refined concrete) within their construction areas. Features multiple tiling modes including pattern replication, construction/logistic area differentiation, and automatic obstacle clearing. Set it and forget it – your factory floor tiles itself as you expand!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Places mirrored/rotated entities around a specified point. Configuration options in README.
Mods introducing new content into the game.
Mods introducing new content into the game.
The ultimate factorio meme mod. Filled with 100+ cursed gameplay changes, such as replacing small electric poles with big ones, causing coal to burn into fish, and adding more yummy science packs to slurp. Now with 100% more green!
Large total conversion mods.
Speed up inserters and loaders based on startup settings. Compatible with Bob's Inserters and Vanilla Revise V2.
Small changes concerning balance, gameplay, or graphics.
Compress and decompress objects to facilitate storage and transport. [[I accept suggestions]]
Mods introducing new content into the game.
Adjust inserter pickup and drop positions in world, without GUI.
Small changes concerning balance, gameplay, or graphics.