Small changes concerning balance, gameplay, or graphics.
Adds functionality and a locomotive for using fluids as fuel. Can use heavy oil, light oil, or diesel (if added by another mod), or all three. Configurable in Settings -> Mod Settings. (I am no longer playing this game or supporting this mod. I see someone else made a successor, though: https://mods.factorio.com/mod/dieselTrains)
Mods introducing new content into the game.
This mod injects the graphics from my Steam Locomotive mod onto the Steam Train mod and changes some recipies.
Mods introducing new content into the game.
Mods introducing new content into the game.
For worlds imported from 0.15 to 0.16. Removes cliffs, present and future ones.
Small changes concerning balance, gameplay, or graphics.
Removes the logistic and construction bots by replacing their graphic with an entirely transparent one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds gun turret which has 950(400 vanilla) hitpoints and 20 range(18 vanilla). Inspired on GunTurretUpgrade by thereaverofdarkness
Mods introducing new content into the game.
A very intelligent combinator that allows you to activate circuits around your base by telling it to!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds modular buildings, which are 2/4 identical buildings condensed into one entity. Based on Modular Buildings by staplergun.
Mods introducing new content into the game.
New eating sound effects from Minecraft! More audible and crunchy than vanilla Factorio!
Small changes concerning balance, gameplay, or graphics.
Adds robots made with uranium fuel cells that do not need to recharge. Match Krastorio2 robot speeds if applicable.
Small changes about to landfills to make you bigger progres in build your base
Small changes concerning balance, gameplay, or graphics.
Screw oil processing! Mine plastic, sulfur, solid fuel, and lubricant.
Mods introducing new content into the game.
Replaces the current vanilla mining drill with the first reworked version of the mining drill.
Small changes concerning balance, gameplay, or graphics.
Removes red and green wires as craftable items and makes them available as shortcuts, similar to blueprints and planners. Let them clutter your inventory no more! Additionally, adds a shortcut to pick up a copper wire for the rare instances when it's necessary. Also includes a wire cutter selection tool to quickly remove all wires in an area.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.