Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod 2x the basic/advance oil processing from the oil refineries (configurable from 1x to 10x: while in the main menu-> settings-> mod settings). This is not for balance but instead just for a faster game with friends. It greatly reduces the requirement to get more oil patches and makes a new world much faster to start
Gives antimatter reactors from Space Exploration the ability to use liquid antimatter
Mods introducing new content into the game.
Локализатор модов Idustrial Revolution 2. Исключительно для второй последней версии. Idustrial Revolution 2 mod localizer. Exclusively for the second latest version. Оригинальный мод/Original Mod: https://mods.factorio.com/mod/IndustrialRevolution_Language_Pack Автор оригинального мода/Author: Shadow_Man.
Translations for other mods.
Show stack size of item. Change stack size of ores and trees ( using `Krastorio 2` mod setting value ).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Hand crafting stuff costs health. Keep some fish handy, and research Automation ASAP.
Small changes concerning balance, gameplay, or graphics.
This is a modpack that includes all mods used by Marsh in his "Angel/Bobs Tutorial/Walkthrough" playlist. This mod does nothing on its own. Link: https://www.youtube.com/playlist?list=PL4V6V15x4KIkedb14Zji5VUvMgw2PKd-8
Collections of mods with tweaks to make them work together.
This mod adds a power-armor, a portable fusion reactor, a nightvision, a exoskeleton, a personal roboport and 25 construction robot at start.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables (not researches) all technologies for all forces. I had a mod migration corrupt a save file, disabling a bunch of technologies. This mod is useful to reset techs, and force the tech tree to be rebuilt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A fork of Strath's ScanningRadar mod. A scanning radar that sweeps an arc. Control range, speed, arc, and direction via circuit network signals, now supporting blueprints!
Mods introducing new content into the game.
Adjust the parameters of heat exchangers and steam turbines so that 1 water pump can supply exactly 12 exchangers and 24 turbines
Small changes concerning balance, gameplay, or graphics.
Command - New Mission: Locate and investigate the source of the distress signal on a faraway planet.
Scenarios, maps, and puzzles.
Prevents characters from disappearing on logout. By default, characters left behind are shared with the team.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A Tiny Compatability fix for Bobs Mod and Nuclear Fuel. Cells Should use Empty fuelcells instead of Iron Plates
Mods introducing new content into the game.
The mod helps mod developers find out which prototype belongs to a certain thing and its name in the code. Replaces all locales to [prototype: name] format.
Mods introducing new content into the game.
Recolor your helicopter from HelicopterRevival using copy and paste color from other vehicles or locomotives. Also allows change of the helicopter grid size in the mod settings.
Mods introducing new content into the game.