Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Allows hiding specific infinite technologies via mod settings. Supports a text field for Infinite technology hiding from other mods.
Small changes concerning balance, gameplay, or graphics.
Early game Gutenberg Printing Press that replicates science packs, based on stored packs and selected research branch.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
The mod allows you to automatically place ghost tiles under buildings and on any surface. You can flexibly customize what type of ground coverage will be under what types of buildings, using a constant combinator.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Limits player playtime by kicking in multiplayer and nagging in singleplayer. `/timeleft` to check. `/reset` from admin user or server console to reset.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An inserter with an integrated nuclear power source that can slowly keep swinging forever
Mods introducing new content into the game.
Adds a fading slow to attack damage, heavier damage has a heavier and longer-lasting slow.
Small changes concerning balance, gameplay, or graphics.
This mod allows you to program train stop names with a vanilla signal, effectively allowing multi item stations.
Small changes concerning balance, gameplay, or graphics.
This mod disables the research queue by preventing the player from adding more than one research at a time.
Small changes concerning balance, gameplay, or graphics.
Just a fork of heat-resistant Pipes that makes pumps work with the pipes, this probably ruins the balance of the original mod, but I couldnt find a good alternative
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Control Technology - Allows you to monitor your factory using Smart Displays. There are seven types: SD1020 - 2 digit display to- SD1080 - 8 digit display.
Mods introducing new content into the game.
Mods introducing new content into the game.
Factorio mod that allows to adjust inventory size directly in-game. Featuring a interface and shortcut button, it integrates seamlessly into Factorio for quick and flexible inventory management.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces the default tank start/run/stop sounds with the sound of the flintstones car.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Unique rocket recipes for every planet! Rocket recipe cost multiplier! Optional compatibility with Planetary Fuels! Everything is configurable.
Small changes concerning balance, gameplay, or graphics.
In multiplayer games, corpses will be created for the characters of players who leave or are permanently removed from the game.
Mods introducing new content into the game.
This mod add a countdown to nauvis imploding, destroying Nauvis and altering the game loop. It also includes a new planet similar to a Nauvis Hellworld to acquire Nauvis resources later.
Mods introducing new content into the game.
Translations for other mods.