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Adds a button to the top panel. Clicking opens a window with a list of commands and buttons to view their spawns on the map and teleport. ==== Добавляет кнопку в верхнюю панель. При клике открывает окно со списком команд и кнопками для просмотра их спавнов на карте и телепорт.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A 1GW power sink using Krastorio 2 Fusion Reactor visuals. Updated for Factorio 2.0.
Small changes concerning balance, gameplay, or graphics.
Beacons are affected by their own modules. Fully configurable settings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A quick start mod that allows you start with logistic bots and starting equipment.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ore patch conversion through GUI. Adjustable resource base density on map generation. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod that renames train stops based on the first item or fluid that is passed over the red wire and resets disabled loading inserters.
Small changes concerning balance, gameplay, or graphics.
Forces all items to recycle into themselves (except for scrap). Also lets you adjust the return chance. IMPORTANT: Even though scrap isn't affected, the products from scrap ARE affected. This mod works best when scrap is not needed, such as when using the mod "Everything On Nauvis"
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds Utility Station MK2s which combine the properties of Roboports and Substations; and optionally Radars or Lightning Collectors.
Mods introducing new content into the game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.
It seemed dumb to me that you could only fit 10 seeds in a stack when hundred of them come in a packet, so I fixed it.
Small changes concerning balance, gameplay, or graphics.
An add-on to Mini Trains adding researchable faster wagons & locomotive.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fix for Oil hauler to let it work with AAI system. Also fixing default car and tank
Small changes concerning balance, gameplay, or graphics.
Based on a post from Reddit, where it was conclusively determined that Underground Belts sound much cuter when referred to as Underneathies. Now in SPACE
Translations for other mods.