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Fix missing/wrong recipes added/modified by BZ Mods when playing with Lignumis.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Hunger and Thirst: A mod made for GWDdoS Industries, but now also standalone. Adds a hunger and thirst system to the game, with various ways to manage them as well as non-infinite water.
Small changes concerning balance, gameplay, or graphics.
Makes fusion require tritium from nuclear power. Compatible with Plutonium Power. Fusion Power cell has higher fuel value to compensate
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives you more control over how your bots respond to logistics requests, including letting you request to be stocked up on specific items.
Small changes concerning balance, gameplay, or graphics.
Have you ever thought it's weird how you can just let items spoil? Isn't that too easy? This mod fixes that.
Small changes concerning balance, gameplay, or graphics.
Changes Burner Mining Drills to have 4x4 drilling area instead of default 2x2 (right under).
Small changes concerning balance, gameplay, or graphics.
Simplifies the Spidertron recipe by removing utility science, agricultural science, rocket-turret, and portable fission reactor requirements.
Mods introducing new content into the game.
Convert any fuel item to the standard so you don't mess up with multiple fuel types. Also fuel processing increases value by 25% and easy to transportation!. (Screenshot of processing uranium fuel cell is fake, it don't to that, get warned)
Mods introducing new content into the game.
If you hover a machine that uses fluids with an assembling machine and pipette a fluid port, you get a ghost to (un)barrel that.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Multiplies the positive and negative effects of all modules by whatever amount you want.
Small changes concerning balance, gameplay, or graphics.
Allows Bob's electric furnaces 2 and 3 to process stone bricks again.
Small changes concerning balance, gameplay, or graphics.
Announce when trains arrive at a station; configurable per-player. Works as flying text, or console alerts.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Highly customizable, optimized mod. Each damage will be represented by floating colorful numbers. [damage text]
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
/!\ IMPORTANT PLEASE READ THE DESCRIPTION /!\ Simply modify and add some Krastorio 2 Spaced Out related stuff, like spidertron and personal reactors that do not require fuel anymore, and adding AAI loaders and it's variants from other mods if installed.
Small changes concerning balance, gameplay, or graphics.
Lightweight enemy tuning for vanilla biters, spitters, and worms. Allows enabling/disabling each enemy family and adjusting their HP and speed using global and per-size multipliers. Space Age enemies are not modified, but full compatibility is maintained.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.