Recently updated mods

AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

2 hours ago
0.14 - 1.1
432193

Lighting Progression


Pushes lamps to the midgame game. You get early lamps fueled by biters Thanks Thiske for the help on finishing it!

a day ago
1.1
14

Tesseract Updated


A hyper dimensional entity capable of storing large amounts matter and energy and make them available anywhere

a day ago
1.1
18

Space Exploration


Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv

4 days ago
0.17 - 1.1
1009392

Extended Research System


Did you ever felt, that the advanced tiers of Belts, Inserters, Ammunitions or even the Assembling machine 3 are only decoratives? Ahh of course not, but did you ever thought about that, they are somewhat unimportant features? You just could launch a rocket without building any of them... Not any more! This mod helps you solve this riddle, you have to build the advanced tiers of those, if you want to advance in the Tech tree.

4 days ago
1.1
832

Simple Saplings


A simple mod to easily replant forests and create basic wood farms.

6 days ago
0.14 - 1.1
3546

ProductionScrap2 Icon Fix


Adjusts prototypes to use an icon size of 64.

6 days ago
1.1
10

Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

8 days ago
0.14 - 1.1
1618610

More lategame research


All in one infinite research + some midgame research

8 days ago
0.18 - 1.1
709

Omnifluid


Replaces all fluids by items that are used instead.

9 days ago
0.15 - 1.1
20690

YEETABLES


YEET IT ALL.

10 days ago
1.1
10

Omnicrystal


Adds crystalline branches for technology

12 days ago
0.15 - 1.1
49580

Omnimatter


This mod condenses all ores into a single ore from which everything is extracted.

12 days ago
0.15 - 1.1
99941

Mxls_Production_Challenge

by Mxlppxl

20 new items to craft with increasing levels of cost and complexity.

14 days ago
1.1
29

World Mirror

by sparr

Mirrors the world map north/south and/or east/west.

15 days ago
0.15 - 1.1
694

Mapgen Presets Fixes

by sparr

Fixes/adds missing mapgen presets for PyMods

15 days ago
0.16 - 1.1
1819

Sea Block


No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod for a complete modpack

17 days ago
0.14 - 1.1
263231

Infinite Ores And Oil

by tocko73

Prevents ore patches from running out. Keeps oil at a specific yield

18 days ago
1.1
8067

Barrels O' Fun! (No pipes allowed)

by ief015

Forbids placing down pipes, underground pipes, (non-offshore) pumps, and storage tanks. Prepare to hate oil.

19 days ago
1.1
19

No Tech Prerequisites


Technologies have no prereqs

19 days ago
1.1
17