Recently updated mods

Mining Space Industries II

Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?

a day ago
1.0 - 1.1

Zombies Extended Core

ZombiesExtended Core Adds a few core items to Factorio.

a day ago
0.18 - 1.1

Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

2 days ago
0.14 - 1.1

Beacons But Better

Flatter, cleaner and more advanced beacons. Add more modules, use productivity, drive over beacons, and use the old low res textures. Change and customise whatever you like about the beacon.

4 days ago
0.18 - 1.1

Space Exploration

Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on

5 days ago
0.17 - 1.1

Space Exploration Extra Items

by BigMonD

Adds a selection of additional items and recipes to the game

5 days ago

ZwerOxotnik's extendable library with 11 addons [zk-lib][WIP]

Added mutable addons. You can turn on/off added addons (aka mods) without restarting Factorio Provides, combines, packages libraries, utilities for (new) mods and to the game as tools/features (UI isn't ready yet). I'll add a universal command widget in the next major update Also, supports auto-generated mods and has modified event listener and I consider to provide other extra light files/things for mods.

6 days ago
0.17 - 1.1

Non-Wave Defense 2

This mod is derived from the (.16/.17) official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. 这是从官方场景模式“异星格勒保卫战”提取出来的功能,通过击杀虫子获得资金升级科技。如果你玩过那个模式,你就知道这个mod是干啥用的。在原基础上添加了一些可升级的科技。可以与当前科技叠加效果

7 days ago
0.18 - 1.1

Memo server tweaks

Makes several changes to the base game.

7 days ago

Speedy Trains

Increase Locomotive and Wagon max speed. Increases Locomotive power consumption (To reach those speeds)

7 days ago
0.17 - 1.1

Early Bio Boiler

Alters the recipe unlock for Bio Industries' Bio Boiler to be unlocked earlier in a playthrough.

8 days ago
0.18 - 1.1

Less Collision Small Pole

Changes the small electric pole to have no collision with a variety of objects, allowing its placement almost anywhere to make it competitive with medium poles in different designs.

8 days ago
0.18 - 1.1

Ferby's Extend Vanilla Game

This mod stays very close to the vanilla game but extends it with a lots longer and harder endgame. Every tweak is documented and customizable.

9 days ago
0.18 - 1.1

Bob's Tech

Research expansion

11 days ago
0.13 - 1.1

Bob's Functions Library mod

Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.

11 days ago
0.13 - 1.1

Bob's Mods: Pure Water Void

by MrBurd

Adds a recipe for pure water to the Gas Venting Pump

11 days ago


Adds crystalline branches for technology

11 days ago
0.15 - 1.1

RPG System

This mod adds a basic RPG system to the game (XP, level-up and skills)

12 days ago
0.16 - 1.1

Random Game Improvements/Changes

Alters some base things in the game that I think should be improved/changed (while attempting to maintain game balance).

14 days ago