Interstellar Journey(星际之旅)

by beomyo

融合了几乎全部星球mod!Almost Enable All Planets mod!

Overhaul
2 hours ago
2.0
812
Planets

b Cannot Land on Carna

7 days ago

Hi. I unlocked Carna but when I arrive on planet, I could not land on it or any cargo.

7 days ago

I have just discovered this issue, yet I’m unsure of the cause. For now, please avoid playing on the Carna planet temporarily.

6 days ago
(updated 6 days ago)

Fixed,please update zzzz-beomyo-fix mod and run script :仅修补(pach only).exe

6 days ago

Is there any way to avoid using the patch file?

6 days ago

Can't you just drop the fixes into your modpack?
So that it adjusts the behavior of mods.

6 days ago

That would (likely) break licence and beomyo has discovered that it isn't technically illegal to instead make a script that breaks license instead, as it is the player rather than beomyo that breaks the licence. This is why all changes have to be handled by a patch file instead of just utilising dependancies like other mods.

6 days ago

So what's the reason if you create a modpack and just change the recipe or generation?
This is not how it should not affect the author of another mod. There are 1000 other packs that change other mods, the location of planets, change the technology tree, and so on. And no one is against it.

6 days ago

This is unavoidable. This mod pack contains a huge number of mods, which inevitably leads to conflicts between them. Some of these conflicts can only be fixed by modifying the mods themselves. It is unrealistic to ask every individual mod author to adapt their content specifically for my pack. This is why a patching script is necessary.
Many mods prohibit redistribution, and even more so the redistribution of modified versions. Therefore, I can only provide players with modification methods and tools, letting them perform all patching locally on their own. This approach can effectively avoid copyright issues caused by redistributing or altering mod files.

6 days ago

I patched the mod an I can land on it but this time the game is give this error:
The mod ○🌐Carna (0.2.19) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event carna::on_script_trigger_effect (ID 173)
carna/control.lua:1473: attempt to index field 'carna_snow_beacons_set' (a nil value)
stack traceback:
carna/control.lua:1473: in function <carna/control.lua:1469>

6 days ago

This is a bit tricky. Please give me some time.

6 days ago

I patched the mod an I can land on it but this time the game is give this error:
The mod ○🌐Carna (0.2.19) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event carna::on_script_trigger_effect (ID 173)
carna/control.lua:1473: attempt to index field 'carna_snow_beacons_set' (a nil value)
stack traceback:
carna/control.lua:1473: in function <carna/control.lua:1469>

I just tested it and didn't encounter any errors. Could you tell me how to reproduce this issue?

6 days ago

I started a new game in sandbox mode with cheats, and also no character body because I wanted to check the modpack and see the new planets before starting a proper run.

After that, I entered remote view, selected Carna, and then exited remote view. The map loaded normally at first, but after a few seconds I received that error

6 days ago
(updated 6 days ago)

I started a new game in sandbox mode with cheats, and also no character body because I wanted to check the modpack and see the new planets before starting a proper run.

After that, I entered remote view, selected Carna, and then exited remote view. The map loaded normally at first, but after a few seconds I received that error

Everything works fine even when I use sandbox mode. Let’s leave it as it is for now. We can deal with this issue if other players run into it later. After all, unlocking Carna can take dozens of hours of gameplay.

4 days ago
(updated 4 days ago)

Carna is heavily modified planet from what I understand, I don't think it's going to be working any time soon on this modpack.

New response