PvP Rebalance by ZwerOxotnik


Adds full fire resistance for mines, construction robots, trains, rails, pipes, turrets, poles. Lowers attack range for worms. Improves resistance for some things, increases health for players and vehicles. Cannon shells deal 4 times more damage. Flamethrowers consumes 3 times more. Lamps consume 60W. Mines line up with its grid. Nerfs cluster grenades. Rebalances attack range in order to make PvP defense easier when players are offline. Data-driven scripts, settings will be added later.

Tweaks
1 year, 10 days ago
1.1
28
Combat Enemies

Changelog

Version: 1.0.8
Date: 2023-05-07
  Changes:
    - Reverted changes for explosion restistance
Version: 1.0.7
Date: 2023-05-06
  Changes:
    - Fireproofed turrets, poles
Version: 1.0.6
Date: 2023-05-05
  Changes:
    - Mines line up with its grid
Version: 1.0.5
Date: 2023-05-04
  Changes:
    - Lamps consume 60W
Version: 1.0.4
Date: 2023-05-01
  Changes:
    - No damage multiplier for explosive cannon shells
Version: 1.0.3
Date: 2023-05-01
  Changes:
    - 4 times more damage from cannon shells
Version: 1.0.2
Date: 2023-05-01
  Changes:
    - Nerfed cluster grenades
    - Flamethrower turret consumes 3 times more
Version: 1.0.1
Date: 2023-05-01
  Changes:
    - Changed attack range for units
    - Fireproofed belts, heat pipes
Version: 1.0.0
Date: 2023-05-01
  Info:
    - First release for Factorio 1.1