Spaceblock


Who wants to go planetside? It's dirty and disgusting, doesn't support engineer life, and has an unpleasant smell. Why not instead grow the factory from orbit?

Mod packs
2 months ago
2.0
3.56K
Factorio: Space Age Icon Space Age Mod
Planets Environment

b Additional Space-Platforms

a month ago

As with the addition of IPL it seems that there should be more than one space-plattform available, but I can't seem to launch an additional platform. I tried adding a new Platform using the Space Platform Starter Pack and the IPL Ready Space Platform Starter Pack. I have the "Add space plattform" button, but I can only select Nauvis and Vulcanus as starting locations, which seems wrong. I have tried different combinations of startet packs, planets and waiting, but there was never a new platform created.

Factorio version 2.0.76, win64
Spaceblock version 2.1.2
IPL version 1.7.9

a month ago

Wait, there was a regular space platform created, but it is not in the list of my platforms. But clicking on the "link" in the chat message shows it. Weird. Additionally, as this was a regular space platform, I can not request any new materials, as it seems that I have to use that IPL platform for the requests. And as I don't have a collector and am not on that platform, there is no way to craft anything...

Edit: The platform also does not show up in the platform-list after reloading the game, which means I have to always click the link. But on the bright side, I was able to launch an IPL starter pack, being stopped at Nauvis and having "unload" checked on. I don't know what changed from last night. (after which I started writing the message above)

19 days ago
(updated 19 days ago)

I just finished spaceblock. In short, yes it is possible to create new platforms. But as far as I can see, it is not useful to send regular spaceplatforms, as you can not request anything on them. Starting a IPL spaceplatform works, when the platform is stationary on an orbit around a planet (e.g. not at the sun), and in the same situation, you can send items between platforms. If the respective IPL requester, reciever and threshold match.


General Feedback for the mod - potential spoilers:
- I really enjoyed playing it! The logistic challange felt new, and once I figured out multi-platform logistics, it felt really rewarding
- some usage of time-warp feels necessary
- please remove items from the tech tree and crafting menu that are not usable at all. Out of habit I researched robots and logistics network, just to be reminded, that those don't work on space-platforms. (similar for artillery+arty-inf-research, car, tank, trains,spidertron,...) Especially for the regular space-platform, that is just not usable, as you can't start from scratch, this was really confusing.
- having the regular electric furnace and one of the new ones having the same stats, except with and /wo module slots seems redundant
- Without the restriction to send all items through the hub, by allowing to insert into cargo bays, the challange felt "not hard enough", therefore I limited myself to not use that feature
- removing spoilage from most gleba products was a mixture of a relief and "too easy". IMO the jellynut and jumako fruit could/should spoil too, but it is good that the asteroids don't spoil, as the sushi asteroid belt around the platform still seemed the easiest solution by far.

Overall I liked the challenge, even though it was way easier than the (most likely) name-sake Seablock, you had to solve new problems, find solutions and weave belts. Thank you for the work you put into this!

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