Spaceblock


Who wants to go planetside? It's dirty and disgusting, doesn't support engineer life, and has an unpleasant smell. Why not instead grow the factory from orbit?

Mod packs
2 days ago
2.0
2.47K
Factorio: Space Age Icon Space Age Mod
Planets Environment

Changelog

Version: 2.1.2
Date: 2026-03-29
  Features:
- Changed how initial platforms are named to decrease confusion in multiplayer.
Version: 2.1.1
Date: 2026-03-13
  Features:
- Fixed (?) fix (?) for the workaround to a vanilla bug preventing platform creation.
Version: 2.1.0
Date: 2026-03-13
  Features:
- Reworked asteroid resistances. Asteroids now fall into one of three categories: "brittle" (weak to ballistics/explosions), "reactive" (weak to lasers/electricity), and "hit it with everything" (huge asteroids).
- Metallic, Carbonic, Alien, and Promethium asteroids are "reactive", while Oxide, Rocky, Scrap, and Fluorite asteroids are "brittle".
- Removed Let Me Laser Down Asteroids from the pack because of above.
- Fixed (?) the workaround to a vanilla bug preventing platform creation.
Version: 2.0.0
Date: 2026-03-02
  Features:
- Reworked tech tree.
- Failsafe recipes for thruster fuel and oxidizer - very inefficient, but in a pinch...
- Added stellar orbit as a new location. Strong winds and radiation leaves it devoid of resources, but provides a wealth of solar power.
Version: 1.7.3
Date: 2026-03-05
  Features:
- Fixed missing recipe for creating carbon bacteria.
Version: 1.7.2
Date: 2026-03-02
  Features:
- Reduced frequency of non-orbital debris chunks (was accidentally 10x too high).
- New artwork for most asteroids.
Version: 1.7.1
Date: 2026-02-28
  Features:
- Added unlocks to technologies for the reprocessing recipes.
Version: 1.7.0
Date: 2026-02-28
  Features:
- Switched frozen ammonia subliming into ammonia to melting into ammoniac solution.
- Added reprocessing recipes to turn planet-specific asteroids into carbonic, metallic, and oxide.
- You can now cast bullet.
- Added a juicing processing chain to make water (and carbon) from Gleba fruits.
- Added repair turrets as a dependency mod.
Version: 1.6.5
Date: 2026-02-26
  Features:
- Got rid of maximum pipeline length (by making it really long).
Version: 1.6.4
Date: 2026-02-26
  Features:
- Added quickstart setting.
Version: 1.6.3
Date: 2026-02-24
  Features:
- Reduced spawn rate of new asteroids (roughly halved).
Version: 1.6.2
Date: 2026-02-14
  Features:
- Added asteroids to planets, rather than just chunks.
- Fixed emergency fix breaking the whole "in space" thing.
Version: 1.6.1
Date: 2026-02-14
  Features:
- Emergency fix for crashes.
Version: 1.6.0
Date: 2026-02-14
  Features:
- Added Inter-Platform Logistics as a dependency.
- Enabled construction of additional platforms.
Version: 1.5.5
Date: 2026-02-13
  Features:
- Increased price of asteroid productivity.
- Asteroid productivity applies to Precision processing recipes.
- Asteroid chunks ignore productivity in Precision processing recipes.
Version: 1.5.4
Date: 2026-02-12
  Features:
- Captive biter spawners in space.
Version: 1.5.3
Date: 2026-02-12
  Features:
- Enabled concrete and other flooring tiles on space platforms, so now it's no longer a starter base.
Version: 1.5.2
Date: 2026-02-11
  Features:
- New asteroids can be productivity boosted.
- Added Precision Asteroid Processing research to Vulcanus.
Version: 1.5.1
Date: 2026-02-08
  Features:
- Made lava generation available.
- Backend fixes for compatibility.
- Steel is now unlocked from the start.
Version: 1.5.0
Date: 2026-01-30
  Features:
    - Integrated disable vanilla spoilage.
- Moved flow control to optional.
- Added valves, since I thought flow control included it.
Version: 1.4.11
Date: 2026-01-30
  Features:
    - Unlocked the recipe for the voiding chest.
Version: 1.4.10
Date: 2026-01-30
  Features:
    - That didn't help. Trying something else.
Version: 1.4.9
Date: 2026-01-30
  Features:
    - Moved some code from data-updates to data-final-fixes to hopefully fix a bug that I've been unable to reproduce.
Version: 1.4.8
Date: 2026-01-30
  Features:
    - Added Wood -> Coal furnace recipe.
	Added a voiding chest for unwanted products.
	Asteroid reprocessing available from the start.
Version: 1.4.7
Date: 2026-01-29
  Features:
    - Reduced spawn rate of ORBital debris.
Version: 1.4.6
Date: 2026-01-29
  Features:
    - Fixed bug that added asteroid productivity to *every* research (sorry).
Version: 1.4.5
Date: 2026-01-28
  Features:
    - Added productivity research for new asteroids, and added asteroid productivity to mining research.
Version: 1.4.4
Date: 2026-01-27
  Features:
    - Added orbital debris to Nauvis that can be refined into space platform foundation or space platform foundation and wood.
Version: 1.4.3
Date: 2026-01-27
  Features:
    - Made biter and pentapod egg recipes researchable (oops).
Version: 1.4.2
Date: 2026-01-27
  Features:
    - Reduced tech cost of asteroid productivity to aleviate RNG wait times.
Version: 1.4.1
Date: 2026-01-27
  Features:
    - Added a mod to the pack so items aren't deleted by the station when deconstructed.
Version: 1.4.0
Date: 2026-01-24
  Features:
    - Changed locations of Chemical science pack and Advanced oil processing in the tech tree to enable progression.
Version: 1.3.0
Date: 2026-01-22
  Features:
    - Removed nonsensical starting intro sequence (thanks Trupen!)
Version: 1.2.0
Date: 2026-01-22
  Features:
    - Attempt to brute-force Biochambers to be craftable (and placeable) in space
Version: 1.1.0
Date: 2026-01-22
  Features:
    - Emergency patch to fix errors from renaming mod before launch
Version: 1.0.1
Date: 2026-01-22
  Features:
    - Fixed 1.0.0 Changelog entry
- Organised unsorted recipes
- Reduced the Steel plate cost of Space platform foundation (20 -> 10)
Version: 1.0.0
Date: 2026-01-21
  Features:
    - Initial Relase