Experience for Buildings


building gets xp from working and level up

Content
1 year, 5 months ago
1.1
2.00K
Combat Mining Manufacturing

i [planned]Too much entities

1 year, 6 months ago

Hello

Can you please in a future update search a way to reduce the number of entities made by the mod to work,
when you have a lot of mods, the number can skyrocket really high, right now the mod has 62k entities

https://prnt.sc/vgkRxtFRCJK8

Thanks

1 year, 6 months ago

That's the major problem I'm trying to change

I've tried another approach
https://github.com/millerscout/MMD-Factorio-Mods/issues/3

But using modules, we can't increase something by decimals, just flat numbers.... And for me it's a drawback

But I'm trying to calculate tiers between assemblies, it'll decrease dramatically the prototypes usage, but it'll take a while to write

1 year, 6 months ago

just finished re-writing some parts, haven't spent much time optimizing but

it decreased a bit

Before:
prototype_count:29706
prototype_count:43846

After:
prototype_count:29706
prototype_count:43745

upcoming patches will focus on it

New response