Mods introducing new content into the game.
Version: 0.0.41 Date: 2023-11-03 Bugfix: - Compatibility fix with Mining-Drones-Tiberium - Error when completing research Minor Features: - Compatibility with Archipelago Randomizer, thanks to CaitSith2
Version: 0.0.40 Date: 2023-10-29 Optimizations: - changing levels should update builtexp directly Bugfix: - buildings not leveling - now every patch run, should migrate exptable
Version: 0.0.39 Date: 2023-10-28 Bugfix: - fixes errors while creating entities - fixes errors while adding the mod for the first time in running game - [SE] fixes compatibility issues - [SE] added migrations Minor Feature: - added a way to write to log, all entities that are being processed by the mod
Version: 0.0.38 Date: 2023-10-26 Bugfix: - fixes Migrate Exp - fixes an errors when trying to add exp to a null entity
Version: 0.0.37 Date: 2023-10-24 Bugfix: - overrides SE's effects on entities
Version: 0.0.36 Date: 2023-10-24 Bugfix: - [warptorio only] fixes dupe bug when warping - [warptorio only] fixes error while warping Minor Feature: - added compatibility with pyanomods
Version: 0.0.35 Date: 2023-10-23 Bugfix: - [Warptorio only] fixes labs not loading experience between warps - [Warptorio only] Optimize built machines - [Warptorio only] fixes alot of warnings
Version: 0.0.34 Date: 2023-10-22 Bugfix: - fixes changelog for whole mod, thanks to @FaustVX - fixes migrations for 5dim mods, thanks to @malomaster Minor Feature: - added Custom multiplier that will be appllied to all other multipliers - organized settings tab, thanks to @malomaster - updated rus translation, thanks to @malomaster
Version: 0.0.33 Date: 2023-10-22 Bugfix: - fixes bot not leveling up when mining (reverting) - fixes not working on warptorio mod
Version: 0.0.32 Date: 2023-10-22 Bugfix: - fixes a bug when an entity is not created, but triggers the event on_built_entity Minor Feature: - improve entity types support for 248k mod - added a config force effects on entities
Version: 0.0.31 Date: 2023-10-19 Bugfix: - fixes #10 github issue ( crash when research completes another try ) - fixes how entities are included in the level algorithm Minor Feature: - removed entities from deepcore mining core - when isDebug is true, it will show prototype count on log
Version: 0.0.30 Date: 2023-10-18 Bugfix: - fixes #9 github issue ( crash when research completes ) - fixes #8 github issue ( not reverting properly ) Minor Feature: - removed entities from deepcore mining core
Version: 0.0.29 Date: 2023-10-18 Feature: - Better description to config Thanks to @malomaster - added disco science support
Version: 0.0.28 Date: 2023-10-17 Optimizations: - optimization (patches) Feature: - changed "max level" back to number. migrations added to 0.0.30 - fixes damage not being applied to turrets when researching a technology
Version: 0.0.27 Date: 2023-10-15 Bugfix: - fixed a bug that, wipe exptable when an entity is about to be skipped - fixed a problem when an entity should be skipped and dissapear instead
Version: 0.0.26 Date: 2023-10-15 Bugfix: - fixed compatibility with SE Minor Feature: - enable effects on all entities changed by experience for buildings
Version: 0.0.25 Date: 2023-10-13 Bugfix: - fixes shield maker not dissapearing - fixes leveled entities built by robots not triggering setting exp correctly
Version: 0.0.24 Date: 2023-10-13 Bugfix: - fixes exptable error when there's no available item
Version: 0.0.23 Date: 2023-10-12 Optimizations: - migrate old store exp to exptable by type (dynamic) - remove 60nth tick at when loading game - determine_level now returns the level recursively without waiting for the next tick - simplified more code from built_entity Minor Feature: - added a config to set max range for turrets
Version: 0.0.22 Date: 2023-10-12 Bugfix: - possible fix when emission is not a number Optimizations: - simplified startup load config - changed from string with comma to disable boolean (better UX) - better settings clarification
Version: 0.0.21 Date: 2023-10-12 Bugfix: - fixes crash when entity reachs max level
Version: 0.0.20 Date: 2023-10-12 Bugfix: - fixes reducing speed for multiple entities that did not have level implemented - fixed rotation on entities Optimizations: - simplified code for better performance - skip entities that are hidden - added prototypes calculation (DEBUG) Minor Feature: - changed text of entities, when it reaches max level instead of number it shows the text "MAX" - added config to enable-disable type of entities to be processed
Version: 0.0.19 Date: 2023-10-11 Bugfix: - fixes max_level not working properly when not 100 - fixes not triggering built event - fixes not added damage_dealt to turrets - fixes message when updating exp Feature: - increases a little bit the range for each 10 levels, on max_level of 100 the range increases by 10 - added new config for baseexp-assembling-machine - added new config for baseexp-furnaces - added range multiplier for turrets
Version: 0.0.18 Date: 2023-10-11 Bugfix: - fixes picking up ruins entities - fixes error using factory planner (https://github.com/millerscout/MMD-Factorio-Mods/issues/4)
Version: 0.0.17 Date: 2023-10-10 Feature: - added support for more entities
Version: 0.0.16 Date: 2023-10-09 Bugfix: - fixed reset exp table when changing config settings Feature: - added debug mode (does nothing yet) - added a way to disable turret exp, for those that prefer hero turrets
Version: 0.0.15 Date: 2023-10-08 Bugfix: - fix health erro when entity doesn't have health ( didn't know it was possible ) Feature: - improved performance a little bit - added a way to remove the mod reverting all units (configured on map settings) - decreased max_level for better compatibility with other mods or heavily modded games
Version: 0.0.14 Date: 2023-10-08 Balancing: - balacing, reduce xp required to level up buildings, it takes alot of time in burning phase (4 hours) Optimizations: - better compatibility with space exploration, aai industry and krastorio2
Version: 0.0.13 Date: 2023-10-07 Feature: - reduce pollution from entities ( configurable ) - reduce energy usage from entities ( configurable )
Version: 0.0.12 Date: 2023-10-07 Feature: - adjust what entities are leveled Total overhaul with more than 65k entities like py mods are compatible, only the last -mk** gains experience - add max level setting
Version: 0.0.11 Date: 2023-10-07 Balancing: - balance values Bugfix: - fix mining calculation (not working properly) - try fix some errors when verifying lab entities
Version: 0.0.10 Date: 2023-10-06 Balancing: - Balance default values Bugfix: - fixed not updating exp tables - fixed steep first level Feature: - added new triggers to reset exp tables - added exp feedback for mining-drill and lab
Version: 0.0.9 Date: 2023-10-05 Bugfix: - Fix Major error when some entities from other mods wasn't loadded (Failed to load mods: Error in assignID: Item with name 'entity-name' does not exist) - Removed part of tiers - fix bug where every entity was level 1 instead of 0 Feature: - added config for most of calculations
Version: 0.0.8 Date: 2023-10-05 Feature: - Added the new exp curve - increased how many machines are check in each tick Bugfix: - skipped entities that throws error, will check compatibility later - fix not miniable entities - removed configs (for now)
Version: 0.0.7 Date: 2023-10-05 Optimizations: - Optimize how levels are detected - optimize script to 1/10 of lua spent time Bugfix: - fixed bug when loading entities from other versions - changing versions should correct values
Version: 0.0.6 Date: 2023-10-03 Optimizations: - Optimization started (not completed yet) Feature: - support for ammo-turrets - increase damage - health - range - decrease cooldown
Version: 0.0.5 Date: 2023-10-03 Info: - Added thumbnail
Version: 0.0.3 Date: 2023-10-03 Feature: - implemented mining_drill exp
Version: 0.0.2 Date: 2023-10-03 Feature: - major refactor :cherry_blossom: - added dynamically drill, lab assembling-machine and furnaces - simplified alot of code - dynamically loads entities - implemented lab level and research speed - mining-drill WIP Bugfix: - fix double values when using consumption
Version: 0.0.1 Date: 2023-10-01 Feature: - Fork from https://mods.factorio.com/mod/factory-levels @sensenmann