Experience for Buildings


building gets xp from working and level up

Content
1 year, 28 days ago
1.1
1.98K
Combat Mining Manufacturing

Changelog

Version: 0.0.41
Date: 2023-11-03
  Bugfix:
    - Compatibility fix with Mining-Drones-Tiberium
    - Error when completing research
  Minor Features:
    - Compatibility with Archipelago Randomizer, thanks to CaitSith2
Version: 0.0.40
Date: 2023-10-29
  Optimizations:
    - changing levels should update builtexp directly
  Bugfix:
    - buildings not leveling
    - now every patch run, should migrate exptable
Version: 0.0.39
Date: 2023-10-28
  Bugfix:
    - fixes errors while creating entities
    - fixes errors while adding the mod for the first time in running game
    - [SE] fixes compatibility issues
    - [SE] added migrations
  Minor Feature:
    - added a way to write to log, all entities that are being processed by the mod
Version: 0.0.38
Date: 2023-10-26
  Bugfix:
    - fixes Migrate Exp
    - fixes an errors when trying to add exp to a null entity
Version: 0.0.37
Date: 2023-10-24
  Bugfix:
    - overrides SE's effects on entities
Version: 0.0.36
Date: 2023-10-24
  Bugfix:
    - [warptorio only] fixes dupe bug when warping
    - [warptorio only] fixes error while warping
  Minor Feature:
    - added compatibility with pyanomods
Version: 0.0.35
Date: 2023-10-23
  Bugfix:
    - [Warptorio only] fixes labs not loading experience between warps
    - [Warptorio only] Optimize built machines
    - [Warptorio only] fixes alot of warnings
Version: 0.0.34
Date: 2023-10-22
  Bugfix:
    - fixes changelog for whole mod, thanks to @FaustVX 
    - fixes migrations for 5dim mods, thanks to @malomaster
  Minor Feature:
    - added Custom multiplier that will be appllied to all other multipliers
    - organized settings tab, thanks to @malomaster
    - updated rus translation, thanks to @malomaster
Version: 0.0.33
Date: 2023-10-22
  Bugfix:
    - fixes bot not leveling up when mining (reverting)
    - fixes not working on warptorio mod
Version: 0.0.32
Date: 2023-10-22
  Bugfix:
    - fixes a bug when an entity is not created, but triggers the event on_built_entity
  Minor Feature:
    - improve entity types support for 248k mod
    - added a config force effects on entities
Version: 0.0.31
Date: 2023-10-19
  Bugfix:
    - fixes #10 github issue ( crash when research completes another try )
    - fixes how entities are included in the level algorithm
  Minor Feature:
    - removed entities from deepcore mining core
    - when isDebug is true, it will show prototype count on log
Version: 0.0.30
Date: 2023-10-18
  Bugfix:
    - fixes #9 github issue ( crash when research completes )
    - fixes #8 github issue ( not reverting properly )
  Minor Feature:
    - removed entities from deepcore mining core
Version: 0.0.29
Date: 2023-10-18
  Feature:
    - Better description to config Thanks to @malomaster
    - added disco science support
Version: 0.0.28
Date: 2023-10-17
  Optimizations:
    - optimization (patches)
  Feature:
    - changed "max level" back to number. migrations added to 0.0.30
    - fixes damage not being applied to turrets when researching a technology
Version: 0.0.27
Date: 2023-10-15
  Bugfix:
    - fixed a bug that, wipe exptable when an entity is about to be skipped
    - fixed a problem when an entity should be skipped and dissapear instead
Version: 0.0.26
Date: 2023-10-15
  Bugfix:
    - fixed compatibility with SE
  Minor Feature:
    - enable effects on all entities changed by experience for buildings
Version: 0.0.25
Date: 2023-10-13
  Bugfix:
    - fixes shield maker not dissapearing
    - fixes leveled entities built by robots not triggering setting exp correctly
Version: 0.0.24
Date: 2023-10-13
  Bugfix:
    - fixes exptable error when there's no available item
Version: 0.0.23
Date: 2023-10-12
  Optimizations:
    - migrate old store exp to exptable by type (dynamic)
    - remove 60nth tick at when loading game
    - determine_level now returns the level recursively without waiting for the next tick
    - simplified more code from built_entity
  Minor Feature:
    - added a config to set max range for turrets
Version: 0.0.22
Date: 2023-10-12
  Bugfix:
    - possible fix when emission is not a number
  Optimizations:
    - simplified startup load config
    - changed from string with comma to disable boolean (better UX)
    - better settings clarification
Version: 0.0.21
Date: 2023-10-12
  Bugfix:
    - fixes crash when entity reachs max level
Version: 0.0.20
Date: 2023-10-12
  Bugfix:
    - fixes reducing speed for multiple entities that did not have level implemented
    - fixed rotation on entities
  Optimizations:
    - simplified code for better performance
    - skip entities that are hidden
    - added prototypes calculation (DEBUG)
  Minor Feature:
    - changed text of entities, when it reaches max level instead of number it shows the text "MAX"
    - added config to enable-disable type of entities to be processed
Version: 0.0.19
Date: 2023-10-11
  Bugfix:
    - fixes max_level not working properly when not 100
    - fixes not triggering built event
    - fixes not added damage_dealt to turrets
    - fixes message when updating exp
  Feature:
    - increases a little bit the range for each 10 levels, on max_level of 100 the range increases by  10
    - added new config for baseexp-assembling-machine
    - added new config for baseexp-furnaces
    - added range multiplier for turrets
Version: 0.0.18
Date: 2023-10-11
  Bugfix:
    - fixes picking up ruins entities
    - fixes error using factory planner
      (https://github.com/millerscout/MMD-Factorio-Mods/issues/4)
Version: 0.0.17
Date: 2023-10-10
  Feature:
    - added support for more entities
Version: 0.0.16
Date: 2023-10-09
  Bugfix:
    - fixed reset exp table when changing config settings
  Feature:
    - added debug mode (does nothing yet)
    - added a way to disable turret exp, for those that prefer hero turrets
Version: 0.0.15
Date: 2023-10-08
  Bugfix:
    - fix health erro when entity doesn't have health ( didn't know it was possible )
  Feature:
    - improved performance a little bit
    - added a way to remove the mod reverting all units (configured on map settings)
    - decreased max_level for better compatibility with other mods or heavily modded games
Version: 0.0.14
Date: 2023-10-08
  Balancing:
    - balacing, reduce xp required to level up buildings, it takes alot of time in burning phase (4 hours)
  Optimizations:
    - better compatibility with space exploration, aai industry and krastorio2
Version: 0.0.13
Date: 2023-10-07
  Feature:
    - reduce pollution from entities ( configurable )
    - reduce energy usage from entities ( configurable )
Version: 0.0.12
Date: 2023-10-07
  Feature:
    - adjust what entities are leveled
      Total overhaul with more than 65k entities like py mods are compatible,
      only the last -mk** gains experience
    - add max level setting
Version: 0.0.11
Date: 2023-10-07
  Balancing:
    - balance values
  Bugfix:
    - fix mining calculation (not working properly)
    - try fix some errors when verifying lab entities
Version: 0.0.10
Date: 2023-10-06
  Balancing:
    - Balance default values
  Bugfix:
    - fixed not updating exp tables
    - fixed steep first level
  Feature:
    - added new triggers to reset exp tables
    - added exp feedback for mining-drill and lab
Version: 0.0.9
Date: 2023-10-05
  Bugfix:
    - Fix Major error when some entities from other mods wasn't loadded (Failed to load mods: Error in assignID: Item with name 'entity-name' does not exist)
    - Removed part of tiers
    - fix bug where every entity was level 1 instead of 0
  Feature:
    - added config for most of calculations
Version: 0.0.8
Date: 2023-10-05
  Feature:
    - Added the new exp curve
    - increased how many machines are check in each tick
  Bugfix:
    - skipped entities that throws error, will check compatibility later
    - fix not miniable entities
    - removed configs (for now)
Version: 0.0.7
Date: 2023-10-05
  Optimizations:
    - Optimize how levels are detected
    - optimize script to 1/10 of lua spent time
  Bugfix:
    - fixed bug when loading entities from other versions
    - changing versions should correct values
Version: 0.0.6
Date: 2023-10-03
  Optimizations:
    - Optimization started (not completed yet)
  Feature:
    - support for ammo-turrets
      - increase damage
      - health
      - range
      - decrease cooldown
Version: 0.0.5
Date: 2023-10-03
  Info:
    - Added thumbnail
Version: 0.0.3
Date: 2023-10-03
  Feature:
    - implemented mining_drill exp
Version: 0.0.2
Date: 2023-10-03
  Feature:
    - major refactor :cherry_blossom:
    - added dynamically drill, lab assembling-machine and furnaces
    - simplified alot of code
    - dynamically loads entities
    - implemented lab level and research speed
    - mining-drill WIP
  Bugfix:
    - fix double values when using consumption
Version: 0.0.1
Date: 2023-10-01
  Feature:
    - Fork from https://mods.factorio.com/mod/factory-levels @sensenmann