Mods introducing new content into the game.
Version: 0.0.41
Date: 2023-11-03
Bugfix:
- Compatibility fix with Mining-Drones-Tiberium
- Error when completing research
Minor Features:
- Compatibility with Archipelago Randomizer, thanks to CaitSith2
Version: 0.0.40
Date: 2023-10-29
Optimizations:
- changing levels should update builtexp directly
Bugfix:
- buildings not leveling
- now every patch run, should migrate exptable
Version: 0.0.39
Date: 2023-10-28
Bugfix:
- fixes errors while creating entities
- fixes errors while adding the mod for the first time in running game
- [SE] fixes compatibility issues
- [SE] added migrations
Minor Feature:
- added a way to write to log, all entities that are being processed by the mod
Version: 0.0.38
Date: 2023-10-26
Bugfix:
- fixes Migrate Exp
- fixes an errors when trying to add exp to a null entity
Version: 0.0.37
Date: 2023-10-24
Bugfix:
- overrides SE's effects on entities
Version: 0.0.36
Date: 2023-10-24
Bugfix:
- [warptorio only] fixes dupe bug when warping
- [warptorio only] fixes error while warping
Minor Feature:
- added compatibility with pyanomods
Version: 0.0.35
Date: 2023-10-23
Bugfix:
- [Warptorio only] fixes labs not loading experience between warps
- [Warptorio only] Optimize built machines
- [Warptorio only] fixes alot of warnings
Version: 0.0.34
Date: 2023-10-22
Bugfix:
- fixes changelog for whole mod, thanks to @FaustVX
- fixes migrations for 5dim mods, thanks to @malomaster
Minor Feature:
- added Custom multiplier that will be appllied to all other multipliers
- organized settings tab, thanks to @malomaster
- updated rus translation, thanks to @malomaster
Version: 0.0.33
Date: 2023-10-22
Bugfix:
- fixes bot not leveling up when mining (reverting)
- fixes not working on warptorio mod
Version: 0.0.32
Date: 2023-10-22
Bugfix:
- fixes a bug when an entity is not created, but triggers the event on_built_entity
Minor Feature:
- improve entity types support for 248k mod
- added a config force effects on entities
Version: 0.0.31
Date: 2023-10-19
Bugfix:
- fixes #10 github issue ( crash when research completes another try )
- fixes how entities are included in the level algorithm
Minor Feature:
- removed entities from deepcore mining core
- when isDebug is true, it will show prototype count on log
Version: 0.0.30
Date: 2023-10-18
Bugfix:
- fixes #9 github issue ( crash when research completes )
- fixes #8 github issue ( not reverting properly )
Minor Feature:
- removed entities from deepcore mining core
Version: 0.0.29
Date: 2023-10-18
Feature:
- Better description to config Thanks to @malomaster
- added disco science support
Version: 0.0.28
Date: 2023-10-17
Optimizations:
- optimization (patches)
Feature:
- changed "max level" back to number. migrations added to 0.0.30
- fixes damage not being applied to turrets when researching a technology
Version: 0.0.27
Date: 2023-10-15
Bugfix:
- fixed a bug that, wipe exptable when an entity is about to be skipped
- fixed a problem when an entity should be skipped and dissapear instead
Version: 0.0.26
Date: 2023-10-15
Bugfix:
- fixed compatibility with SE
Minor Feature:
- enable effects on all entities changed by experience for buildings
Version: 0.0.25
Date: 2023-10-13
Bugfix:
- fixes shield maker not dissapearing
- fixes leveled entities built by robots not triggering setting exp correctly
Version: 0.0.24
Date: 2023-10-13
Bugfix:
- fixes exptable error when there's no available item
Version: 0.0.23
Date: 2023-10-12
Optimizations:
- migrate old store exp to exptable by type (dynamic)
- remove 60nth tick at when loading game
- determine_level now returns the level recursively without waiting for the next tick
- simplified more code from built_entity
Minor Feature:
- added a config to set max range for turrets
Version: 0.0.22
Date: 2023-10-12
Bugfix:
- possible fix when emission is not a number
Optimizations:
- simplified startup load config
- changed from string with comma to disable boolean (better UX)
- better settings clarification
Version: 0.0.21
Date: 2023-10-12
Bugfix:
- fixes crash when entity reachs max level
Version: 0.0.20
Date: 2023-10-12
Bugfix:
- fixes reducing speed for multiple entities that did not have level implemented
- fixed rotation on entities
Optimizations:
- simplified code for better performance
- skip entities that are hidden
- added prototypes calculation (DEBUG)
Minor Feature:
- changed text of entities, when it reaches max level instead of number it shows the text "MAX"
- added config to enable-disable type of entities to be processed
Version: 0.0.19
Date: 2023-10-11
Bugfix:
- fixes max_level not working properly when not 100
- fixes not triggering built event
- fixes not added damage_dealt to turrets
- fixes message when updating exp
Feature:
- increases a little bit the range for each 10 levels, on max_level of 100 the range increases by 10
- added new config for baseexp-assembling-machine
- added new config for baseexp-furnaces
- added range multiplier for turrets
Version: 0.0.18
Date: 2023-10-11
Bugfix:
- fixes picking up ruins entities
- fixes error using factory planner
(https://github.com/millerscout/MMD-Factorio-Mods/issues/4)
Version: 0.0.17
Date: 2023-10-10
Feature:
- added support for more entities
Version: 0.0.16
Date: 2023-10-09
Bugfix:
- fixed reset exp table when changing config settings
Feature:
- added debug mode (does nothing yet)
- added a way to disable turret exp, for those that prefer hero turrets
Version: 0.0.15
Date: 2023-10-08
Bugfix:
- fix health erro when entity doesn't have health ( didn't know it was possible )
Feature:
- improved performance a little bit
- added a way to remove the mod reverting all units (configured on map settings)
- decreased max_level for better compatibility with other mods or heavily modded games
Version: 0.0.14
Date: 2023-10-08
Balancing:
- balacing, reduce xp required to level up buildings, it takes alot of time in burning phase (4 hours)
Optimizations:
- better compatibility with space exploration, aai industry and krastorio2
Version: 0.0.13
Date: 2023-10-07
Feature:
- reduce pollution from entities ( configurable )
- reduce energy usage from entities ( configurable )
Version: 0.0.12
Date: 2023-10-07
Feature:
- adjust what entities are leveled
Total overhaul with more than 65k entities like py mods are compatible,
only the last -mk** gains experience
- add max level setting
Version: 0.0.11
Date: 2023-10-07
Balancing:
- balance values
Bugfix:
- fix mining calculation (not working properly)
- try fix some errors when verifying lab entities
Version: 0.0.10
Date: 2023-10-06
Balancing:
- Balance default values
Bugfix:
- fixed not updating exp tables
- fixed steep first level
Feature:
- added new triggers to reset exp tables
- added exp feedback for mining-drill and lab
Version: 0.0.9
Date: 2023-10-05
Bugfix:
- Fix Major error when some entities from other mods wasn't loadded (Failed to load mods: Error in assignID: Item with name 'entity-name' does not exist)
- Removed part of tiers
- fix bug where every entity was level 1 instead of 0
Feature:
- added config for most of calculations
Version: 0.0.8
Date: 2023-10-05
Feature:
- Added the new exp curve
- increased how many machines are check in each tick
Bugfix:
- skipped entities that throws error, will check compatibility later
- fix not miniable entities
- removed configs (for now)
Version: 0.0.7
Date: 2023-10-05
Optimizations:
- Optimize how levels are detected
- optimize script to 1/10 of lua spent time
Bugfix:
- fixed bug when loading entities from other versions
- changing versions should correct values
Version: 0.0.6
Date: 2023-10-03
Optimizations:
- Optimization started (not completed yet)
Feature:
- support for ammo-turrets
- increase damage
- health
- range
- decrease cooldown
Version: 0.0.5
Date: 2023-10-03
Info:
- Added thumbnail
Version: 0.0.3
Date: 2023-10-03
Feature:
- implemented mining_drill exp
Version: 0.0.2
Date: 2023-10-03
Feature:
- major refactor :cherry_blossom:
- added dynamically drill, lab assembling-machine and furnaces
- simplified alot of code
- dynamically loads entities
- implemented lab level and research speed
- mining-drill WIP
Bugfix:
- fix double values when using consumption
Version: 0.0.1
Date: 2023-10-01
Feature:
- Fork from https://mods.factorio.com/mod/factory-levels @sensenmann