Wreckage Pollution

by sparr

Adds chemical spills and pollution from destroyed entities.

Content
9 months ago
0.13 - 1.1
556
Fluids

b + Bio Industries = Crash

3 years ago

Hey, love your mod!
Have a ton of mods, but the liquid that made the crash possible was Bio Industries.

The mod Wreckage Pollution caused a non-recoverable error.
Please report this error to the mod author.

Error while running event wreckage-pollution::on_pre_player_mined_item (ID 11)
Unknown entity name: chemical-spill-nitrogen-small
stack traceback:
wreckage-pollution/control.lua:110: in function 'fluidSpill'
wreckage-pollution/control.lua:160: in function <wreckage-pollution/control.lua:159>
stack traceback:
[C]: in function 'create_entity'
wreckage-pollution/control.lua:110: in function 'fluidSpill'
wreckage-pollution/control.lua:160: in function <wreckage-pollution/control.lua:159>

3 years ago

The crash trigger was dissembling a pipe with nitrogen.

3 years ago

This is fixed in 0.17 through a dependency, 0.18+ through a change in data stage ordering.

3 years ago

This is fixed in 0.17 through a dependency, 0.18+ through a change in data stage ordering.

Thank you! It works now ^_^

Just in case linking the other discussion here.
https://mods.factorio.com/mod/Bio_Industries/discussion/5f330890606ff2dea2e30c02

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