Wire Lamps


Adds a toggleable shortcut to place decorative lamps on copper wire connections between electric poles. in settings configuration of lamp density and power

Content
10 days ago
2.0
118
Environment Power

Changelog

Version: 0.1.8
- Fix: wire lamps use void energy source (no electric coverage required), so lamps in the middle of long spans do not flicker.
Version: 0.1.7
- Perf: rebuild is now triggered only for electric-pole fallback events (not every entity death/mining).
- UX: shortcut toggle state now syncs for all players and on player join/create.
- Runtime: small rebuild debounce to merge bursts of events into one rebuild.
- Packaging: removed macOS metadata files from release archive.
Version: 0.1.6
- fix to: Lamps do not align to the wire.
- fix to: Removing electric pole does not remove the lamps.
Version: 0.1.5
- Bugfixes
Version: 0.1.4
- Bugfixes
Version: 0.1.3 
- red and green wire connection