Water Processing - Fork


Clean water is not free. Adds raw-water treatment, groundwater conditioning and deep wells to Factorio 2.1, Space Age, Krastorio 2 and Space Exploration. Custom building artwork is currently provisional.

Content
a month ago
2.0 - 2.1
139
Environment Fluids Manufacturing

g [DONE]Buildings graphics

a month ago

I gave this mod a try, and I have to be honest: the visual quality is a major step down from the base game and other popular mods.

The graphics for the new buildings are genuinely poor. The art style doesn't match Factorio's aesthetic at all; the sprites look flat, generic, and out of place on the factory floor. It honestly looks like the assets were generated by an AI image generator and then hastily converted into game sprites without any proper post-processing or manual cleanup.

The shadows are the worst part. They are completely broken — harsh, dark, and misaligned with the buildings themselves.

Functionally it might work, but aesthetically it's a mess.

a month ago

Hi Indzasa,

First of all, thank you for taking the time to try the mod and share your opinion.

I also appreciate you pointing out that I'm clearly not a professional graphics artist. You're absolutely right about that. My background is in engineering, not graphic design, and my main focus has been on the functionality, mechanics, and integration of the mod.

I'm fully aware that the graphics still have room for improvement, and I certainly don't claim that they meet the visual standards of Factorio's original artwork.

That being said, there's a difference between constructive criticism and simply describing someone's work as "genuinely poor" or "an aesthetic mess." Honest feedback is always welcome, but I believe it can be delivered in a more respectful and constructive way, especially when someone is spending their free time developing and maintaining a mod for others to enjoy.

Your specific point about the shadows is useful feedback, and I'll take a closer look at it.

Since you clearly have a good understanding of what Factorio's visual style should look like, I'd genuinely welcome your help in creating better graphics for the buildings. If you're willing to contribute improved sprites, I'd be more than happy to consider integrating them into the mod.

After all, community contributions are a great way to improve a project.

Thanks again for your feedback.
Greetings
MoSII

New response