Something in the expansion mod is making a cyclic dependency at the start of the tech tree. Automation Science requires you to construct a lab. Lab research requires 10 Automation Science.
If I disable all mods except Warptorio 3 the problem goes away. If I add in Warptorio 3 Expansion it comes back. So it is something in the expansion mod and not the base mod.
You do not need a lab if you use the Broken Lab, so I assume the bug is the condition on Automation Science Packs. As a workaround, you can unlock the ability to make Automation Science with commands:
/c game.player.force.technologies['automation-science-pack'].researched=true