Pollution: Impactful Smog / Spore Cloud


Pollution appears as a visible smog (or spore) cloud, covering your factory. The more you pollute, the less you can see. Optionally reduce solar power effectiveness based on how much pollution is over each panel, to promote placing panels far away from heavily polluted areas.

Tweaks
10 days ago
2.0
5.38K

b [Resolved] Conflict with Any Planet Start Mod

a month ago

The mod Any Planet Start (1.1.30) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event any-planet-start::on_player_created (ID 32)
The mod Pollution: Impactful Smog / Spore Cloud (1.4.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event visible-pollutants::on_player_changed_position (ID 100)
visible-pollutants/scripts/proximity.lua:138: attempt to index local 'last_player_cell' (a nil value)
stack traceback:
visible-pollutants/scripts/proximity.lua:138: in function 'add_sprites_near_player_if_moved'
visible-pollutants/scripts/proximity.lua:113: in function 'add_sprites_near_players_if_moved'
visible-pollutants/control.lua:63: in function <visible-pollutants/control.lua:62>
stack traceback:
[C]: in function 'teleport'
any-planet-start/control.lua:102: in function 'respawn_player'
any-planet-start/control.lua:125: in function <any-planet-start/control.lua:109>

10 days ago

Fixed!

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