Pollution: Visible Smog / Spore Cloud


Pollution appears as a visible cloud of smog or spores over your base. The more you pollute, the less you can see. Configurable and efficient.

Tweaks
5 days ago
2.0
516

Changelog

Version: 1.1.3
Date: 2024-11-28
  Bugfixes:
    - Fix for missing Pollution especially when changing surfaces
Version: 1.1.2
Date: 2024-11-28
  Changes:
    - Prioritize updating sprites based on player proximity
    - Reduced key collisions for less pops
    - Expanded search radius for less pops
    - General performance improvements
    - More efficient handling of common remote view interactions
Version: 1.1.1
Date: 2024-11-27
  Changes:
    - Update default settings based on more examples
    - Update sprite to prevent some translucent areas
Version: 1.1.0
Date: 2024-11-20
  Changes:
    - Pollution can be added to specified Planets that don't already have a pollutant type
Version: 1.0.1
Date: 2024-11-07
  Changes:
    - Pollution on the map can now follow a similar color to the visual cloud
    - Player tracking occurs more frequently, but also more efficiently
    - Re-titling
  Bugfixes:
    - Pollution spawns correctly after remaining far away in the Remote View for long whiles
Version: 1.0.0
Date: 2024-11-06
  Changes:
    - Pollution sprites spawn around each player, forming a cloud
    - Special colors for Gleba spores