Pollution: Visible Smog / Spore Cloud


Pollution appears as a visible cloud of smog or spores over your base. The more you pollute, the less you can see. Configurable and efficient.

Tweaks
a day ago
2.0
308
Owner:
somethingtohide
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
14 days ago
Latest Version:
1.1.0 (a day ago)
Factorio version:
2.0
Downloaded by:
308 users

Pollution: Smog / Spore Cloud

Do you feel like your factory is too clean? A gross, smoggy atmosphere might be what you need. This mod adds a visible pollution cloud, based on the actual pollution in the area. It's quite configurable, and very efficient, compared to similar but older mods.

Features

  • Visiblity of pollution cloud is based on the actual pollution in the area.
  • Special support for spores (and potentially other modded pollutants).
  • Thickness, minimum, and maximum opacity of the cloud is configurable.
  • Configurable to add pollution to any planets, purely for visual effect.
  • Performance-related configurations to handle any scale.

Known Issues

Dragging the Remote View to move does not update pollution until dropped

Because of the way this mod is designed, and given of the lack of events for dragging the Remote View around, it's not possible to update the pollution until the dragging is finished.

Pinned Remote Views may not show pollution

Because of the way this mod is designed, and given of the lack of events for the small Remote View tooltips, it's possible that "stale" pollution is removed and not added back when looking at the tooltip view. If you don't like this, you can extend the pollution lifetime so that it's hopefully not removed before you look at the tooltip again.