UPL - Underground Power Lines (ZarSasha's Fork)


Adds underground electric outlets to the game for the purpose of hiding overhead wires. A 2.1 overhauled port of the mod of the same name, by Giovy2001.

Content
3 hours ago
2.1
23
Power
Owner:
ZarSasha
Source:
https://github.com/ZarSasha/undergrou...
Homepage:
N/A
License:
MIT
Created:
a day ago
Latest Version:
1.0.2 (3 hours ago)
Factorio version:
2.1
Downloaded by:
23 users

UPL - Underground Power Lines (ZarSasha's Fork)


Mod just uploaded, description and images to be improved. See changelog for more details.


A continuation of the beautiful mod, UPL - Underground Power Lines, by Giovy2001. Its purpose is to allow distribution of electric energy (and signals) without visually distracting overhead wires. It has been ported to Factorio 2.1, extensively modified according to my own preferences and received adaptations for several mods.


Details & comparisons: The mod has been streamlined in various ways to more strictly align with its aesthetic purpose: The outlets can generally be unlocked right after their vanilla counterpart, research only requires the same science packs and is way cheaper, and all outlets have familiar-looking recipes that require the exact same insulated copper cable as an ingredient. The latter can be produced with several different insulating materials that become available at different stages of the game, which should offer a lot of flexibility rather than complicate production. (NB: The assembler mk1 has been modified to accept fluid to make elastomer production with steam possible very early on, but the same recipe will work in the chemical plant as well.)

Mod compatibility: Adaptations have been created for at least a subset of the Bob/Angel mod suite (Electronics, Petrochemical Processing, Bio Processing and more), Pyanodon's mod suite (Coal Processing and Petroleum Handling), Krastorio 2, Wooden Industry and Rubber ∆. Recipes are often adjusted to fit in with other mods and make use of the materials that they provide, and a superior version of the underground substation is added in the case of Krastorio 2. Some sort of greenhouse or tree growth mod may be helpful if wood is scarce, but it's not strictly needed.

Licensing: The MIT license used by the original mod broadly applies to this fork as well. But it also borrows assets from other sources, such as the mod Rubber ∆ by AzzyBunn (GNU LGPLv3 license applies), and the unused-renders repository by malcolmriley (CC-BY-4.0 license applies). See attribution files within the mod folder for more details.