Underground heat pipe

by Quezler

Not enough space above ground? underground has free real estate.

Content
a month ago
2.0
5.35K
Logistics Environment Manufacturing

b Loading Error with Factorio+

8 months ago

Failed to load mods: The given sprite rectangle (left_top=384x0, right_bottom=480x96) is outside the actual sprite size (left_top=0x0, right_bottom=384x384).
See the log file for more information.: factorioplus/graphics/turbo-underground-belt-structure.png

Dunno if this should be here or there but just throwing this out here, as the loss of this mod in my setup is really being felt hard right now...

8 months ago

hmm what is that mod even touching the underground belt for, odd, anyways i can look into this in like 10 ish hours or so, i hope you can wait with playing for that long

8 months ago

Sure thing! I was prepared for "never" so 10 hours is an improvement :V

8 months ago

from what i can currently (mobile phone assumption) tell the problem is that that mod adds its own turbo belt (factorio+ lists space age as incompatible/unsupported? weird) and my mod checks if space age is installed before adding a turbo underground heat pipe but im guessing the + mod then overrides the space age turbo belt so its probably a load order thing

you could try to edit my mod's info.json and adding "? factorioplus" as a dependency, it has like a 50% chance of immediate success, and otherwise you'll really have to wait a bit for me to properly deal with this shenanigans

8 months ago

fixed in 2.0.2

8 months ago

7 months ago

Noticed a similar thing happening with JUST Space Age and this mod installed, but it only throws an error on my Steam Deck (aka a "linux PC") for some reason which is SUPER strange. No errors with versions previous to 2.0.2 on my "normal" Windows 10 PC that has (according to Factorio itself) "the same" mods and mod settings.

7 months ago

can you give me your crash report? knowing the exact numbers is helpful

7 months ago
(updated 7 months ago)

Well first I have to test again with the newly updated version, since I haven't updated the mods on my Steam Deck yet, but I can do that as soon as my save synchronizes.
EDIT: I'll also have to find out where Factorio puts its error logs on the Linux version of Factorio, since apparently that's a different place than the Windows version of Factorio (otherwise I'd have the answer to you sooner).

7 months ago

try ~/.factorio

7 months ago
(updated 7 months ago)

Super new to Linux, I know how to get Desktop mode to show up on the Steam Deck, but I don't know how to actually DO anything with it.
And since it's Linux, I'm afraid that if I actually go out and make a "help me find this thing" post online, all I'll get is Linux "super-users" being elitist with comments like "typical clueless Windows user, doesn't even know the first thing about that simple Linux thing" instead of actual constructive answers.
I didn't refresh this page until a few minutes ago, but I've been trying to find that folder for about an hour, and I've come up with literally nothing.

As is, I CAN give you the contents of the GUI window that Factorio pops up when it says it has to disable a mod, here it is:
"Failed to load mods: File base/graphics/icons/signal/signal_w.png not found

Mods to be disabled:
underground-heat-pipe (2.0.2)"

EDIT: Okay, tried searching "home" "var" and "rootfs" for "~/.factorio", no results found. Telling Steam to "browse installed files" brings up the directory of the Factorio executable, not the actual "where does Factorio put the save games, mods, error logs, etc." directory.
Still stuck at "step 1", basically.

7 months ago

~ stands for your home directory, it starting with a period indicates its generally a hidden folder, so perhaps google "linux show hidden folders" or on a commandline/shell type "open ~/.factorio", that might be fruitful

7 months ago
(updated 7 months ago)

Thanks for the help, a simple Google search (steam deck show hidden files) turned up where to tell Dolphin (Steam Deck's linux shell file browser) to show hidden files, then .factorio was actually not so hard to find after all.
Been so long since I had to deal with a new operating system that I forgot that "hidden files" was even a setting, and now that I know it's a setting, I wish the whole concept of "hidden files" never existed. Either figure out a better way to prevent Grandma from messing up the system files (show folder but block all user-level access), or don't, but the computer shouldn't gaslight me by telling me the files "aren't there" when they very much are there (and if they weren't, other things would break to let me know they're not there).

7 months ago

Anyways, now that I've found the error log, I flushed it so that the only stuff in it should be stuff about the current errors, and then I ran Factorio on my Steam Deck again so that it would create a new log. Here's the log:
https://pastebin.com/dX3nAEP9

7 months ago

This is probably a case-sensitive issue. The signal icon files are named "signal_W.png" whereas the script is attempting to load "signal_w.png" (note the case of the W). This might only occur on platforms with case-sensitive file systems. I am also experiencing this issue, also on Linux.

7 months ago

yeah figured, was on mobile so i couldn't really update the mod or check to be sure, and i recall another issue report for this but i couldn't find it

7 months ago

fixed in 1.0.4 (totally different issue than the one the thread started with tho, a different error message usually indicates a totally different problem)

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