Guarantee that you start on an island and the biters leave you alone until you're ready. This mod will draw a mostly-circular island around your starting point out to your specifications. Build in peace until you're ready to unleash your war machine.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.9.2
Date: 2026-11-04
Changes:
- Ore patches are kept whole far more often: the shore can go out between nearby nests to take a patch in, or step inside the smallest island to leave it out.
- Where the shore can't go round an ore patch either way, the water there narrows to 4 tiles instead of cutting the ore.
- Peaceful is read from the planet itself, so Peaceful Planets' per-planet modes are respected.
Bugfixes:
- Walkable shallow water and mud in the way of the ring are now painted over, so they can't leave a bridge.
Version: 0.9.0
Date: 2026-11-03
Info:
- First release, for Factorio 2.1.
Features:
- At the start of a new game, loads land until the enemy nests round your start show where the island can end, then paints a ring of water just inside them.
- The island is an oval that follows the nests, with a varied shoreline and water never narrower than 4 tiles.
- Nests and worms too close to the start are removed first, so the island is never smaller than the setting.
- Ore patches are kept on the island wherever the nests allow.
- Settings: smallest and largest island, gap to the nearest nest, water width and shape variance.
- No island if enemies are off or peaceful, or when the mod is added to a game under way.