ThaumFactory


Draw magic from physical objects and reshape it to perform miracles...

Content
3 months ago
2.0
85
Combat Mining Fluids Manufacturing Power

g I quite like what you've got so far!

2 months ago

So yes. As you said, it's not 1.0, but of what you have so far, it's pretty neat!

Are you open to ideas/suggestions, or do you already have design docs in mind?

2 months ago
(updated 2 months ago)

Hi, there are no design docs at the moment. I am open to suggestions, if you have GitHub account, create an issue there (one per suggestion/feature), if you don't have an account - it's fine to post it here (again, one discussion per suggestion). Though I haven't made a design doc template or guidelines (yet), just write the way you want.

Would be good to know which ideas/features (from other mods, or fresh ideas) people think are cool and will be fun Factorio experience (at least on paper).
I am also not exactly an expert in magic mods, most people would consider me an amateur :)

I already have a (mental) map for the next update: nodes, new metal (probably alchemical brass) and few more effects for runes and pylons. Just need to write the docs.

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