ThaumFactory


Draw magic from physical objects and reshape it to perform miracles...

Content
11 months ago
2.0
121
Combat Mining Fluids Manufacturing Power

g I quite like what you've got so far!

11 months ago

So yes. As you said, it's not 1.0, but of what you have so far, it's pretty neat!

Are you open to ideas/suggestions, or do you already have design docs in mind?

11 months ago
(updated 11 months ago)

Hi, there are no design docs at the moment. I am open to suggestions, if you have GitHub account, create an issue there (one per suggestion/feature), if you don't have an account - it's fine to post it here (again, one discussion per suggestion). Though I haven't made a design doc template or guidelines (yet), just write the way you want.

Would be good to know which ideas/features (from other mods, or fresh ideas) people think are cool and will be fun Factorio experience (at least on paper).
I am also not exactly an expert in magic mods, most people would consider me an amateur :)

I already have a (mental) map for the next update: nodes, new metal (probably alchemical brass) and few more effects for runes and pylons. Just need to write the docs.

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