Spidertron Logistics System


Adds Spidertron requester and provider depots. Allows you to create a fully automated Spidertron logistics system. UPS optimized.

Content
1 year, 9 months ago
1.0 - 1.1
15.5K
Logistics

Changelog

Version: 2.1.7
Date: 7.11.2022
  Features:
    - Merged changes from https://github.com/OndrejMus/spidertron-logistics-community
    - Removed menu simulations
    - Fixed a crash involving spidertrons with full inventories
    - New mod setting lets you customize spidertron speed nerf
Version: 2.1.6
Date: 1.16.2021
  Features:
    - Space exploration compatiblity
Version: 2.1.5
Date: 10.5.2021
  Features:
    - Fixed a crash when you pulled a spidertron controller out of a spidertron item in your inventory
    - The map will no longer change when you hold a beacon
    - Deconstructing logistic beacons now works properly
Version: 2.1.4
Date: 10.4.2021
  Features:
    - You can now blueprint the requester and the request will stay there
Version: 2.1.3
Date: 10.3.2021
  Features:
    - Fixed a UPS bug when you held a blueprint
    - Fixed that depots would flash no network when you held a blueprint
Version: 2.1.2
Date: 10.2.2021
  Features:
    - If two requesters have the same % satisfaction then the spiders will just pick one randomly to fill. It used to be based on the order the requesters were placed in the world
    - Added soft dependency on equipment gantry
Version: 2.1.1
Date: 10.2.2021
  Features:
    - Fixed that sometimes an entire network would freeze
Version: 2.1.0
Date: 10.2.2021
  Features:
    - Spidertron beacons have 9 range instead of 8. They will line up with substations
    - Spidertron beacons are now blueprintable
    - Spidertron beacons are now deconstructable
    - Fixed a crash whenever you left-clicked on the request gui
    - Spiders will now fulfill the lowest filled requests based on percent instead of by raw number
Version: 2.0.5
Date: 10.1.2021
  Features:
    - UPS improvements
    - Spiders are now much smarter. They will always fulfill the largest requests first
Version: 2.0.4
Date: 9.30.2021
  Features:
    - You will no longer lose your logistic request slots when you hold a spidertron beacon
    - Your inventory will no longer resize when holding a spidertron beacon
    - Your recipes will no longer be hidden when you hold a spidertron beacon
    - Spidertron beacons will no longer flash low power randomly
Version: 2.0.3
Date: 9.19.2021
  Features:
    - Fixed a crash when you installed the mod after you already created a game
Version: 2.0.1
Date: 4.8.2021
  Features:
    - Fixed a crash when you opened the game in high resolution mode
Version: 2.0.0
Date: 4.7.2021
  Features:
    - Added spidertron logistic beacon. These beacons are a replacement for the old system of having everything in the same roboport network.
    - Fixed that logistic robots could fill a requester depot
    - Removed the time to depost items from a spider. They now dropoff instantly
    - Fixed that warning icons were only rendering on the requester. They now render on all entites
    - Added new logic for spidertrons. They will now try to clean their inventory of items before taking more requests
    - Added a main menu simulation
    - Fixed that spiders could still use the logistic network even if they had no power in their equipment grid
    - Removed unnessary remote apis
    - Requester depots are no longer normal requester chests. They now have a custom GUI where you can set the requests
    - Fixed a bug that made requesters only able to take requests from one spider at a time
    - Fixed a bug where a spider would be bugged if you shift clicked multiple controllers into the gui at the same time
    - Copy and pasting between requester depots will now also copy the spidertron request
    - Re-worded some descriptions of entites and items to be more concise
    - Fixed incompatibility with AAI vehicles
    - Removed some unused files in the mod
    - Added a alt-mode icon for whenever items are taken out of or withdrawn from spidertron depots
    - Spidertrons will no longer crowd around requesters when they have no orders. Instead, inactive spiders will go to the nearest logistic beacon
Version: 1.2.4
Date: 9.11.2020
  Features:
    - Changed recipe for the controller
Version: 1.2.3
Date: 8.24.2020
  Features:
    - Added interface to register spiders
Version: 1.2.2
Date: 8.24.2020
  Features:
    - Missing logistic icon is now shown
    - Improved preformance
Version: 1.2.1
Date: 8.20.2020
  Features:
    - Fixed rare crash
Version: 1.2.0
Date: 8.19.2020
  Features:
    - If a Spidertron already has some a request in its inventory, then it doesn't pick that amount up from providers
    - Fixed that a spider would get stuck if you were driving it when a logistic request arrived
    - Improved logic for using deconstructing planner on requesters/providers
    - Adjusted descriptions
    - Fixed rare crash involving deconstruction planner
Version: 1.1.0
Date: 8.18.2020
  Features:
    - Spidertrons, requesters, and providers must all be in the same logistic network for a request to go through
Version: 1.0.5
Date: 8.18.2020
  Features:
    - Changed the hitbox of the requesters and providers so that you can walk through them now
    - Spidertrons are much smarter now
Version: 1.0.4
Date: 8.18.2020
  Features:
    - Requesters and providers can now be connected to the circuit network
Version: 1.0.3
Date: 8.18.2020
  Features:
    - Fixed two edge cases where Spidertron would get stuck
Version: 1.0.2
Date: 8.18.2020
  Features:
    - Change sprite of provider
    - Fixed crashes
Version: 1.0.1
Date: 8.18.2020
  Features:
    - Fixed items being unsorted
    - Fixed crashes
    - Fixed an item teleportation bug
Version: 1.0.0
Date: 8.17.2020
  Features:
    - Initial release