Spiderbots


Adds loyal prototype spidertrons that follow you around. They can deconstruct nearby orders, build blueprints, and perform upgrades using your inventory. Spiderbots are a basic alternative to early construction mods such as Nanobots and Companion Drones. Deploy / Recall: Alt + S

Content
4 months ago
1.1 - 2.0
6.28K
Logistic network Blueprints

i More independent handling of items during construct and deconstruct through a trunk with the option to define groups

a month ago
(updated a month ago)

Hi! First of all – great mod. It automates the building process and adds a great atmosphere to the game!

I would really appreciate it if the Spiderbots could handle items a bit more independently. Similar to the large Spidertrons, it would be nice if the Spiderbots could also store a certain amount of items in the trunk, so that less interaction with the player character and less running back and forth during constructing and deconstructing is required.

Ideally, groups could be assigned to the trunk, so that the Spiderbots could maintain a player-defined amount of items and thus independently store and retrieve items to ensure they are always optimally equipped for the next task. For simplicity, all Spiderbots' trunks should always have the same groups set.

Storing items into and out of the trunk should be done via the player character's inventory, as is currently the case. Later, deliveries via the logistics network would also be handled indirectly via this. In the case of a Spiderbot deployment (ALT+S), it would be ideal if the trunk was pre-filled according to the created groups from the inventory.

That's my idea. Details could, of course, vary. My primary goal was to show how this great gaming experience could perhaps be enhanced even further.

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