When a platform (suddenly) dies the surface doesn't delete itself so you can see what went wrong and/or grab a blueprint.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.4
Date: 2025. 04. 14
Info:
- Fixed "empty schedule but interrupts" and "underground pipe" crash
Version: 1.0.3
Date: 2024. 11. 15
Info:
- Suggest the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.2
Date: 2024. 11. 14
Info:
- On discord stringweasel pointed out 2.0 can now apparently clone circuit values
- Require the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.1
Date: 2024. 11. 12
Info:
- Require 2.0.17 (purely visual so it does not show as "buildable on")
Version: 1.0.0
Date: 2024. 11. 06
Info:
- Mod portal release
Version: 0.0.2
Date: 2024. 11. 06
Info:
- Try to see of swapping can cancel deletion
- See if on_entity_damaged can intercept the last hp
- Keep the platform on life support when it dies
- Create a platform in graveyard orbit
- Cleanup 〃
- Clone the old platform onto the new platform
- Cloning deleted the hub, surface still exists so we give it a platform ghost
- Remove the graveyard platform when deleting the ghost hub
- Preserve the schedule
- Teleport players on that surface to the ghost platform
- Cleanup code
- Ask chatgtp for the bounding box
Version: 0.0.1
Date: 2024. 11. 06
Info:
- Proof of concept