Adds Simulacruis, a starting planet combining Nauvis, Vulcanus, Fulgora, Gleba and Aquilo's biomes, resources and enemies into zones, with de-gated research and crafting restrictions so you can experience all of Space Age from one planet.
Large total conversion mods.
Version: 0.3.2
Date: 2026-10-05
Compatibility:
- Factorio 2.0 backport of version 0.4.3 (see the 0.4.3 entry below for the full list of changes carried forward).
Version: 0.4.3
Date: 2026-10-03
Compatibility:
- Added defensive compatibility for other mods (e.g. Factorissimo) that add surface-condition restrictions directly to shared vanilla plants Simulacruis also relies on, such as yumako-tree/jellystem, which could otherwise make them unplantable there.
Version: 0.3.1
Date: 2026-09-28
Compatibility:
- Factorio 2.0 backport of version 0.4.2 (see the 0.4.0/0.4.1/0.4.2 entries below for the full list of changes carried forward).
Version: 0.4.2
Date: 2026-09-26
Bugfixes:
- Fixed agricultural towers not planting yumako/jellynut seeds on Simulacruis's Gleba soil correctly.
- Fixed the Fulgoran ruin lightning attractor's alerts when damaged or destroyed by demolishers.
- Fixed sandbox mode failing to load into the game.
Version: 0.4.1
Date: 2026-09-20
Compatibility:
- Added optional compatibility with Any Planet Start: no longer crashes on load or on spawn when both are installed, and Any Planet Start's own starting-planet choice is respected (Simulacruis stays reachable later as a normal travel destination).
Bugfixes:
- Fixed the crash-site cutscene sometimes not running correctly.
Version: 0.4.0
Date: 2026-09-18
Compatibility:
- Porting mod version 0.3.0 to Factorio 2.1
Version: 0.3.0
Date: 2026-09-18
Major Features:
- Zone borders show a more organic border than a ring like shape
Version: 0.2.2
Date: 2026-09-18
Features:
- Zone 1/2/3 radii can now be adjusted per-map from the Map Generator's Terrain tab sliders.
Version: 0.2.1
Date: 2026-09-17
Bugfixes:
- Fixed a startup crash when another mod (e.g. More Casting, More Direct Casting) modifies foundation, landfill, ice-platform, or Gleba's soil-conversion items without their optional tile_condition field.
Version: 0.2.0
Date: 2026-09-16
Major Features:
- Add island mode for map generation. Islands are in their planet's biome.
Version: 0.1.1
Date: 2026-09-16
Compatibility:
- Correctly marking as Space Age Mod
Version: 0.1.0
Date: 2026-09-16
Major Features:
- Added Simulacruis, a new starting planet combining Nauvis, Vulcanus, Fulgora, Gleba and Aquilo's biomes, resources and enemies into zones radiating out from the center.
- Removed almost all planet-specific crafting and building restrictions, so recipes and buildings from every planet are usable from the start.
- De-gated the research tree's planet-discovery requirements, so non-Nauvis technologies can be researched without first physically visiting their origin planet.
- Added a ground-craftable alternative recipe for the promethium science pack, substituting out promethium asteroid chunks.
Features:
- Added mod settings to configure each zone's radius, including setting a radius to 0 to skip that zone entirely.
- Added a "Scrap from the start" setting that lets the Recycling technology complete by simply mining a Fulgoran ruin vault, skipping its normal prerequisites.
- Added an optional guaranteed low-yield starter oil patch, off by default, as a safety net against an unlucky map roll leaving no reachable oil.
- Exposed per-planet Terrain and per-zone Patch Size map generation controls, alongside each planet's own resource autoplace controls.
Compatibility:
- Requires PlanetsLib.