After crafting a water filter and selecting the entity in the backpack for placement, it causes an immediate de-sync to call connected clients, and placing it causes permanent de-sync crashes.
制作净水器并选中背包中的该物品准备放置时,会导致已连接的客户端立即出现不同步;而实际放置该物品则会导致永久性的不同步崩溃。